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https://github.com/KartKrewDev/RingRacers.git
synced 2026-02-20 20:41:10 +00:00
Flame Shield SFX, flame/lightning rescale
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parent
6e6c0cd71f
commit
961372540a
4 changed files with 43 additions and 5 deletions
22
src/k_kart.c
22
src/k_kart.c
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@ -8185,7 +8185,14 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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player->trickboost--;
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if (player->flamedash)
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{
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player->flamedash--;
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if (player->flamedash == 0)
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S_StopSoundByID(player->mo, sfx_fshld1);
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else if (player->flamedash == 3 && player->curshield == KSHIELD_FLAME) // "Why 3?" We can't blend sounds so this is the best shit I've got
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S_StartSoundAtVolume(player->mo, sfx_fshld3, 255/3);
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}
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if (player->sneakertimer && player->wipeoutslow > 0 && player->wipeoutslow < wipeoutslowtime+1)
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player->wipeoutslow = wipeoutslowtime+1;
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@ -11759,10 +11766,14 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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if (player->flamedash == 0)
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{
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S_StartSound(player->mo, sfx_s3k43);
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//S_StartSound(player->mo, sfx_s3k43);
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K_PlayBoostTaunt(player->mo);
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S_StartSoundAtVolume(player->mo, sfx_fshld0, 255/3);
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S_StartSoundAtVolume(player->mo, sfx_fshld1, 255/3);
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}
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S_StopSoundByID(player->mo, sfx_fshld3);
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player->flamedash += incr;
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if (!onground)
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@ -11781,6 +11792,10 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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FixedMul((50*player->mo->scale), K_GetKartGameSpeedScalar(gamespeed))
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);
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S_StopSoundByID(player->mo, sfx_fshld1);
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S_StopSoundByID(player->mo, sfx_fshld0);
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S_StartSoundAtVolume(player->mo, sfx_fshld2, 255/3);
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player->flamemeter = 0;
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player->flamelength = 0;
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player->pflags &= ~PF_HOLDREADY;
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@ -11794,7 +11809,12 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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if (!(gametyperules & GTR_CLOSERPLAYERS) || leveltime % 6 == 0)
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{
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if (player->flamemeter > 0)
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{
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player->flamemeter--;
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if (!player->flamemeter)
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S_StopSoundByID(player->mo, sfx_fshld3);
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}
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}
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if (player->flamelength > destlen)
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14
src/p_mobj.c
14
src/p_mobj.c
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@ -7912,9 +7912,15 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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newScale = FixedMul(newScale, FixedDiv(newHeight / 2, mobj->target->height));
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}
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if (mobj->target->player->curshield == KSHIELD_FLAME)
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{
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newScale = 8 * newScale / 5;
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}
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mobj->angle = K_MomentumAngle(mobj->target);
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P_MoveOrigin(mobj, mobj->target->x, mobj->target->y, mobj->target->z + (newHeight / 2));
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mobj->destscale = newScale;
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P_SetScale(mobj, newScale);
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if (mobj->extravalue1)
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@ -8397,9 +8403,9 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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P_RemoveMobj(mobj);
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return false;
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}
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P_SetScale(mobj, (mobj->destscale = (5*mobj->target->scale)>>2));
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P_SetScale(mobj, (mobj->destscale = (7*mobj->target->scale)>>2));
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P_MoveOrigin(mobj, mobj->target->x, mobj->target->y, mobj->target->z);
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P_MoveOrigin(mobj, mobj->target->x, mobj->target->y, mobj->target->z + mobj->target->height/2);
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break;
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}
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case MT_BUBBLESHIELD:
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@ -8526,7 +8532,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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flamemax = mobj->target->player->flamelength;
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P_SetScale(mobj, (mobj->destscale = (5*mobj->target->scale)>>2));
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P_SetScale(mobj, (mobj->destscale = (8*mobj->target->scale)>>2));
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curstate = ((mobj->tics == 1) ? (mobj->state->nextstate) : ((statenum_t)(mobj->state-states)));
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@ -8595,7 +8601,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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}
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}
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P_MoveOrigin(mobj, mobj->target->x, mobj->target->y, mobj->target->z);
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P_MoveOrigin(mobj, mobj->target->x, mobj->target->y, mobj->target->z + mobj->target->height/2);
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mobj->angle = K_MomentumAngle(mobj->target);
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if (underlayst != S_NULL)
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@ -1113,6 +1113,12 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"slot04", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Seven"},
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{"slot05", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "JACKPOT!"},
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// RR - Flame Shield
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{"fshld0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flame Shield activate"},
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{"fshld1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flame Shield hold"},
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{"fshld2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flame Shield burst"},
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{"fshld3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Flame Shield cooldown"},
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// RR - Ballhog Charge
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{"bhog00", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Ballhog charging"},
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{"bhog01", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Ballhog charging"},
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@ -1181,6 +1181,12 @@ typedef enum
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sfx_slot04,
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sfx_slot05,
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// RR - Flame Shield
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sfx_fshld0,
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sfx_fshld1,
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sfx_fshld2,
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sfx_fshld3,
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// RR - Ballhog Charge
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sfx_bhog00,
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sfx_bhog01,
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