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Fix incorrect condition for setting savemoddata to false.
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1 changed files with 1 additions and 1 deletions
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@ -760,11 +760,11 @@ void G_SetGameModified(boolean silent, boolean major)
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return;
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return;
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modifiedgame = true;
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modifiedgame = true;
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savemoddata = false;
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if (!major)
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if (!major)
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return;
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return;
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savemoddata = false;
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majormods = true;
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majormods = true;
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if (!silent)
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if (!silent)
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