Reset stacked sneaker counter when hitting UFO

This commit is contained in:
James R 2023-03-13 00:28:50 -07:00
parent 073b787a82
commit 9652b5a860

View file

@ -730,6 +730,7 @@ void Obj_PlayerUFOCollide(mobj_t *ufo, mobj_t *other)
Obj_SpecialUFODamage(ufo, other, other, DMG_STEAL);
K_KartBouncing(other, ufo);
other->player->sneakertimer = 0;
other->player->numsneakers = 0;
}
}