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Don't play boost taunt twice if meme voices are enabled
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@ -5854,7 +5854,6 @@ void K_DoSneaker(player_t *player, INT32 type)
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if (type != 0)
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if (type != 0)
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{
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{
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player->pflags |= PF_ATTACKDOWN;
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player->pflags |= PF_ATTACKDOWN;
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K_PlayBoostTaunt(player->mo);
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}
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}
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player->sneakertimer = sneakertime;
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player->sneakertimer = sneakertime;
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