abs is unnecessary on unsigned types

This commit is contained in:
James R 2019-09-26 16:35:41 -07:00
parent 921409224c
commit 971eed8d97

View file

@ -1623,7 +1623,7 @@ static void K_DrawDraftCombiring(player_t *player, player_t *victim, fixed_t cur
cury + (P_RandomRange(-12,12)*mapobjectscale),
curz + (P_RandomRange(24,48)*mapobjectscale),
MT_SIGNSPARKLE);
P_SetMobjState(band, S_SIGNSPARK1 + (abs(leveltime+offset) % 11));
P_SetMobjState(band, S_SIGNSPARK1 + ((leveltime+offset) % 11));
P_SetScale(band, (band->destscale = (3*player->mo->scale)/2));
band->color = colors[c];
band->colorized = true;