Unrelated Pause Menu bugfix: Only permit GP "TRY AGAIN" option in GS_LEVEL, given it's buggy right now (we can change it back when it's fixed)

This commit is contained in:
toaster 2023-06-28 00:07:39 +01:00
parent dee753d979
commit 97dd516568

View file

@ -175,7 +175,11 @@ void M_OpenPauseMenu(void)
else if (!netgame && !demo.playback) else if (!netgame && !demo.playback)
{ {
boolean retryallowed = (modeattacking != ATTACKING_NONE); boolean retryallowed = (modeattacking != ATTACKING_NONE);
if (G_GametypeUsesLives()) if (
retryallowed == false
&& gamestate == GS_LEVEL
&& G_GametypeUsesLives()
)
{ {
for (i = 0; i <= splitscreen; i++) for (i = 0; i <= splitscreen; i++)
{ {