Icons + other tweaks to rebranding

Replaced most drrr (mostly only used in system / exe stuff) with the more verbose "ringracers"
This commit is contained in:
Sally Coolatta 2022-05-20 19:42:34 -04:00
parent 852e9b8ce9
commit 98016ef390
15 changed files with 92 additions and 142 deletions

View file

@ -113,7 +113,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
# Set EXE names so the assets CMakeLists can refer to its target
set(SRB2_SDL2_EXE_NAME drrr CACHE STRING "Executable binary output name")
set(SRB2_SDL2_EXE_NAME ringracers CACHE STRING "Executable binary output name")
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)

BIN
srb2.png

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@ -235,7 +235,7 @@ bin:=../bin
endif
# default EXENAME (usually set by platform)
EXENAME?=drrr
EXENAME?=ringracers
DBGNAME?=$(EXENAME).debug
exe:=$(bin)/$(EXENAME)

View file

@ -312,7 +312,7 @@ closedir (DIR * dirp)
static CV_PossibleValue_t addons_cons_t[] = {{0, "Default"},
#if 1
{1, "HOME"}, {2, "DRRR"},
{1, "HOME"}, {2, "RINGRACERS"},
#endif
{3, "CUSTOM"}, {0, NULL}};

View file

@ -1,100 +1,50 @@
/* XPM */
static const char *SDL_icon_xpm[] = {
static char *_33e5d9ff7304dc1d1d0f768ae4abba7V9uNpHhxS4n6jAPA[] = {
/* columns rows colors chars-per-pixel */
"64 64 32 1",
" c None",
". c #E7E7E7",
"+ c #DFDFDF",
"@ c #AFAFAF",
"# c #979797",
"$ c #8F8F8F",
"% c #B7B7B7",
"& c #F7F7F7",
"* c #D7D7D7",
"= c #4F4F4F",
"- c #0F0F0F",
"; c #070707",
"> c #575757",
", c #C7C7C7",
"' c #676767",
") c #7F7F7F",
"! c #5F5F5F",
"~ c #777777",
"{ c #474747",
"] c #878787",
"^ c #6F6F6F",
"/ c #BFBFBF",
"( c #373737",
"_ c #1F1F1F",
": c #272727",
"< c #2F2F2F",
"[ c #3F3F3F",
"} c #EFEFEF",
"| c #A7A7A7",
"1 c #9F9F9F",
"2 c #171717",
"3 c #CFCFCF",
" ",
" .................... ",
" ...+@##$$$$###@%&....... ",
" ..*=-;;;-;;;;;;;;@........ ",
" ..+-;;;;--;;;;;;;>.......... ",
" ...,')!!'~>{!)$)>'....*]>^%&.. ",
" ../(__(>:{<)$![[[%&...^!!!!!~*. ",
" ..@;;;;;({=]:;;;;;~..*_;;;;;;;_.. ",
" .}>;;;;;^#=;;;;;;>...<;;;;;;;;;|.. ",
" ..*1)))))%]))))))%&..1])))))))))#}. ",
" ..%[;;;;;[2;;;;;;;:..#;;;2[[-;;;;;=.. ",
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" ..*$))]@%//,111111}..|1*.@1111@.3111|&. ",
" .,:;;;;;'#^;;;;;;;]./;;+);;;;;;$*;;;;.. ",
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" .*22;;;;;({;;;;;_-;;;;%.&.................. ",
" .&+~#]!!!~]!=[!^>[[[[{}... ",
" ../__:^^:(!_[$>[[[[[[{+. ",
" .<;;;;<^2{;'2;;;;;;;;]. ",
" .;;;;;;:~=>:;;;;;;;;;]. ",
" .@!!!!!!]3|!!!!!!!!!!*. ",
" .#_______#_____:<____~.. ",
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" ..&|)))))$,|%)))))))))]1&.|]]@&.|]]}. ",
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" ..!;;;2!]{_-[;;;;;;;;;;;;;;;&.. ",
" ..^-;;;;^)(:;;;;;;;;;;;;;;'.. ",
" ..*'-;;;:]-;;;;;;;;;;;;-$.. ",
" ....}./1))))))))))))]/... ",
" ........}3||1#$$$]1... ",
" ................... ",
" "};
"16 16 28 1 ",
" c None",
". c #470000",
"X c #5F0000",
"o c #7F0000",
"O c #533F1F",
"+ c #752900",
"@ c #7F532F",
"# c #21224E",
"$ c #AF0000",
"% c #DF0000",
"& c #FF3F3F",
"* c #874307",
"= c #9B5B13",
"- c #B37347",
"; c #FF5F5F",
": c #C39B2F",
"> c yellow",
", c #E39767",
"< c #EBDB57",
"1 c #414183",
"2 c #5252FF",
"3 c #979797",
"4 c gray75",
"5 c #FFB78B",
"6 c #FFCB97",
"7 c #FFCFB3",
"8 c #E4E4E4",
"9 c white",
/* pixels */
" 9999 ",
" 99----99 ",
" 9-,6666,-9 ",
" 9@,679976,@9 ",
"99O-66677666-O99",
"*+X,61166116,X+*",
"==*+-22,,22-+*==",
"+*=*+##&&##+*=*+",
"=====*$;;$*=====",
"+++++++;;+++++++",
".X+5483883845+X.",
"oo:-59499495-:oo",
"oo::+,5665,+::oo",
"$%<>>-++++->><%$",
"%%>>:$$$$$$:>>%%",
"%%>:$%%%%%%$:>%%"
};

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@ -145,10 +145,10 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
// Locations for searching for main.kart
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#define DEFAULTWADLOCATION1 "/usr/local/share/games/DRRR"
#define DEFAULTWADLOCATION2 "/usr/local/games/DRRR"
#define DEFAULTWADLOCATION3 "/usr/share/games/DRRR"
#define DEFAULTWADLOCATION4 "/usr/games/DRRR"
#define DEFAULTWADLOCATION1 "/usr/local/share/games/RingRacers"
#define DEFAULTWADLOCATION2 "/usr/local/games/RingRacers"
#define DEFAULTWADLOCATION3 "/usr/share/games/RingRacers"
#define DEFAULTWADLOCATION4 "/usr/games/RingRacers"
#define DEFAULTSEARCHPATH1 "/usr/local/games"
#define DEFAULTSEARCHPATH2 "/usr/games"
#define DEFAULTSEARCHPATH3 "/usr/local"

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@ -44,7 +44,7 @@ static char netmask[16] = {0};
#include <pspthreadman.h>
PSP_HEAP_SIZE_KB(24*1024);
PSP_MAIN_THREAD_ATTR(PSP_THREAD_ATTR_USER | PSP_THREAD_ATTR_VFPU);
PSP_MAIN_THREAD_NAME("SRB2Kart");
PSP_MAIN_THREAD_NAME("Dr. Robotnik's Ring Racers");
PSP_MAIN_THREAD_STACK_SIZE_KB(256);
#endif
@ -228,7 +228,7 @@ int main(int argc, char **argv)
#endif
#endif
// startup SRB2
CONS_Printf("%s", M_GetText("Setting up SRB2...\n"));
CONS_Printf("%s", M_GetText("Setting up Dr. Robotnik's Ring Racers...\n"));
D_SRB2Main();
CONS_Printf("%s", M_GetText("Entering main game loop...\n"));
// never return

View file

@ -155,9 +155,9 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
//#define DEFAULTSEARCHPATH3 "/pc/home/alam/srb2code/data"
#elif defined (GP2X)
#define DEFAULTWADLOCATION1 "/mnt/sd"
#define DEFAULTWADLOCATION2 "/mnt/sd/SRB2Kart"
#define DEFAULTWADLOCATION2 "/mnt/sd/RingRacers"
#define DEFAULTWADLOCATION3 "/tmp/mnt/sd"
#define DEFAULTWADLOCATION4 "/tmp/mnt/sd/SRB2Kart"
#define DEFAULTWADLOCATION4 "/tmp/mnt/sd/RingRacers"
#define DEFAULTSEARCHPATH1 "/mnt/sd"
#define DEFAULTSEARCHPATH2 "/tmp/mnt/sd"
#elif defined (_WII)
@ -184,10 +184,10 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
#define DEFAULTSEARCHPATH1 "host0:/"
#define DEFAULTSEARCHPATH2 "ms0:/PSP/GAME/SRB2PSP"
#elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#define DEFAULTWADLOCATION1 "/usr/local/share/games/SRB2Kart"
#define DEFAULTWADLOCATION2 "/usr/local/games/SRB2Kart"
#define DEFAULTWADLOCATION3 "/usr/share/games/SRB2Kart"
#define DEFAULTWADLOCATION4 "/usr/games/SRB2Kart"
#define DEFAULTWADLOCATION1 "/usr/local/share/games/RingRacers"
#define DEFAULTWADLOCATION2 "/usr/local/games/RingRacers"
#define DEFAULTWADLOCATION3 "/usr/share/games/RingRacers"
#define DEFAULTWADLOCATION4 "/usr/games/RingRacers"
#define DEFAULTSEARCHPATH1 "/usr/local/games"
#define DEFAULTSEARCHPATH2 "/usr/games"
#define DEFAULTSEARCHPATH3 "/usr/local"
@ -196,21 +196,21 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
#ifdef __GNUC__
#include <openxdk/debug.h>
#endif
#define DEFAULTWADLOCATION1 "c:\\srb2kart"
#define DEFAULTWADLOCATION2 "d:\\srb2kart"
#define DEFAULTWADLOCATION3 "e:\\srb2kart"
#define DEFAULTWADLOCATION4 "f:\\srb2kart"
#define DEFAULTWADLOCATION5 "g:\\srb2kart"
#define DEFAULTWADLOCATION6 "h:\\srb2kart"
#define DEFAULTWADLOCATION7 "i:\\srb2kart"
#define DEFAULTWADLOCATION1 "c:\\ringracers"
#define DEFAULTWADLOCATION2 "d:\\ringracers"
#define DEFAULTWADLOCATION3 "e:\\ringracers"
#define DEFAULTWADLOCATION4 "f:\\ringracers"
#define DEFAULTWADLOCATION5 "g:\\ringracers"
#define DEFAULTWADLOCATION6 "h:\\ringracers"
#define DEFAULTWADLOCATION7 "i:\\ringracers"
#elif defined (_WIN32_WCE)
#define NOCWD
#define NOHOME
#define DEFAULTWADLOCATION1 "\\Storage Card\\SRB2Kart"
#define DEFAULTWADLOCATION1 "\\Storage Card\\RingRacers"
#define DEFAULTSEARCHPATH1 "\\Storage Card"
#elif defined (_WIN32)
#define DEFAULTWADLOCATION1 "c:\\games\\srb2kart"
#define DEFAULTWADLOCATION2 "\\games\\srb2kart"
#define DEFAULTWADLOCATION1 "c:\\games\\ringracers"
#define DEFAULTWADLOCATION2 "\\games\\ringracers"
#define DEFAULTSEARCHPATH1 "c:\\games"
#define DEFAULTSEARCHPATH2 "\\games"
#endif
@ -701,7 +701,7 @@ static void I_StartupConsole(void)
if (gotConsole)
{
SetConsoleTitleA("SRB2Kart Console");
SetConsoleTitleA("Dr. Robotnik's Ring Racers Console");
consolevent = SDL_TRUE;
}
@ -2333,8 +2333,8 @@ void I_UpdateMumble(const mobj_t *mobj, const listener_t listener)
return;
if(mumble->uiVersion != 2) {
wcsncpy(mumble->name, L"SRB2Kart "VERSIONSTRING, 256);
wcsncpy(mumble->description, L"Sonic Robo Blast 2 Kart with integrated Mumble Link support.", 2048);
wcsncpy(mumble->name, L"Dr. Robotnik's Ring Racers "VERSIONSTRING, 256);
wcsncpy(mumble->description, L"Dr. Robotnik's Ring Racers with integrated Mumble Link support.", 2048);
mumble->uiVersion = 2;
}
mumble->uiTick++;
@ -2905,7 +2905,7 @@ void I_StartupTimer(void)
I_AddExitFunc(I_ShutdownTimer);
#elif 0 //#elif !defined (_arch_dreamcast) && !defined(GP2X) // the DC have it own timer and GP2X have broken pthreads?
if (SDL_InitSubSystem(SDL_INIT_TIMER) < 0)
I_Error("SRB2: Needs SDL_Timer, Error: %s", SDL_GetError());
I_Error("Dr. Robotnik's Ring Racers: Needs SDL_Timer, Error: %s", SDL_GetError());
#endif
}
@ -2925,13 +2925,13 @@ INT32 I_StartupSystem(void)
const SDL_version *SDLlinked;
#ifdef _XBOX
#ifdef __GNUC__
char DP[] =" Sonic Robo Blast 2!\n";
char DP[] =" Dr. Robotnik's Ring Racers!\n";
debugPrint(DP);
#endif
unlink("e:/Games/SRB2/stdout.txt");
freopen("e:/Games/SRB2/stdout.txt", "w+", stdout);
unlink("e:/Games/SRB2/stderr.txt");
freopen("e:/Games/SRB2/stderr.txt", "w+", stderr);
unlink("e:/Games/RingRacers/stdout.txt");
freopen("e:/Games/RingRacers/stdout.txt", "w+", stdout);
unlink("e:/Games/RingRacers/stderr.txt");
freopen("e:/Games/RingRacers/stderr.txt", "w+", stderr);
#endif
#ifdef _arch_dreamcast
#ifdef _DEBUG
@ -2954,7 +2954,7 @@ INT32 I_StartupSystem(void)
#else
if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0)
#endif
I_Error("SRB2: SDL System Error: %s", SDL_GetError()); //Alam: Oh no....
I_Error("Dr. Robotnik's Ring Racers: SDL System Error: %s", SDL_GetError()); //Alam: Oh no....
#ifndef NOMUMBLE
I_SetupMumble();
#endif
@ -3106,7 +3106,7 @@ void I_Error(const char *error, ...)
}
#endif
OutputDebugStringA(buffer);
MessageBoxA(vid.WndParent, buffer, "SRB2 Recursive Error", MB_OK|MB_ICONERROR);
MessageBoxA(vid.WndParent, buffer, "Dr. Robotnik's Ring Racers Recursive Error", MB_OK|MB_ICONERROR);
#else
// Don't print garbage
va_start(argptr, error);

View file

@ -1719,7 +1719,7 @@ INT32 VID_SetMode(INT32 modeNum)
BitsPerPixel = (Uint8)cv_scr_depth.value;
//vid.bpp = BitsPerPixel==8?1:2;
// Window title
SDL_WM_SetCaption("SRB2Kart "VERSIONSTRING, "SRB2Kart");
SDL_WM_SetCaption("Dr. Robotnik's Ring Racers "VERSIONSTRING, "Dr. Robotnik's Ring Racers");
if (render_soft == rendermode)
{
@ -1881,9 +1881,9 @@ void I_StartupGraphics(void)
// Window title
#ifdef _WIN32_WCE
SDL_WM_SetCaption("SRB2Kart "VERSIONSTRING, "SRB2Kart");
SDL_WM_SetCaption("Dr. Robotnik's Ring Racers "VERSIONSTRING, "Dr. Robotnik's Ring Racers");
#else
SDL_WM_SetCaption("SRB2Kart: Starting up", "SRB2Kart");
SDL_WM_SetCaption("Dr. Robotnik's Ring Racers: Starting up", "Dr. Robotnik's Ring Racers");
#endif
// Window icon

View file

@ -154,16 +154,16 @@ static SDL_mutex *Msc_Mutex = NULL;
#ifdef _arch_dreamcast
#define MIDI_PATH "/ram"
#elif defined(GP2X)
#define MIDI_PATH "/mnt/sd/srb2"
#define MIDI_PATH2 "/tmp/mnt/sd/srb2"
#define MIDI_PATH "/mnt/sd/ringracers"
#define MIDI_PATH2 "/tmp/mnt/sd/ringracers"
#else
#define MIDI_PATH srb2home
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#define MIDI_PATH2 "/tmp"
#endif
#endif
#define MIDI_TMPFILE "srb2music"
#define MIDI_TMPFILE2 "srb2wav"
#define MIDI_TMPFILE "ringracersmusic"
#define MIDI_TMPFILE2 "ringracerswav"
static INT32 musicvol = 62;
#if SDL_MIXER_VERSION_ATLEAST(1,2,2)
@ -1932,7 +1932,7 @@ boolean I_StartDigSong(const char *musicname, boolean looping)
loopstartDig = 0.0l;
#else
if (looping && strcmp(data, "OggS") == 0)
I_OutputMsg("I_StartDigSong: SRB2 was not compiled with looping music support(no Mix_FadeInMusicPos)\n");
I_OutputMsg("I_StartDigSong: Ring Racers was not compiled with looping music support(no Mix_FadeInMusicPos)\n");
#endif
if (!LoadSong(data, lumplength, 1))

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