Icons + other tweaks to rebranding

Replaced most drrr (mostly only used in system / exe stuff) with the more verbose "ringracers"
This commit is contained in:
Sally Coolatta 2022-05-20 19:42:34 -04:00
parent 852e9b8ce9
commit 98016ef390
15 changed files with 92 additions and 142 deletions

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@ -113,7 +113,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin") set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
# Set EXE names so the assets CMakeLists can refer to its target # Set EXE names so the assets CMakeLists can refer to its target
set(SRB2_SDL2_EXE_NAME drrr CACHE STRING "Executable binary output name") set(SRB2_SDL2_EXE_NAME ringracers CACHE STRING "Executable binary output name")
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src) include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)

BIN
srb2.png

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@ -235,7 +235,7 @@ bin:=../bin
endif endif
# default EXENAME (usually set by platform) # default EXENAME (usually set by platform)
EXENAME?=drrr EXENAME?=ringracers
DBGNAME?=$(EXENAME).debug DBGNAME?=$(EXENAME).debug
exe:=$(bin)/$(EXENAME) exe:=$(bin)/$(EXENAME)

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@ -312,7 +312,7 @@ closedir (DIR * dirp)
static CV_PossibleValue_t addons_cons_t[] = {{0, "Default"}, static CV_PossibleValue_t addons_cons_t[] = {{0, "Default"},
#if 1 #if 1
{1, "HOME"}, {2, "DRRR"}, {1, "HOME"}, {2, "RINGRACERS"},
#endif #endif
{3, "CUSTOM"}, {0, NULL}}; {3, "CUSTOM"}, {0, NULL}};

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@ -1,100 +1,50 @@
/* XPM */ /* XPM */
static const char *SDL_icon_xpm[] = { static char *_33e5d9ff7304dc1d1d0f768ae4abba7V9uNpHhxS4n6jAPA[] = {
/* columns rows colors chars-per-pixel */ /* columns rows colors chars-per-pixel */
"64 64 32 1", "16 16 28 1 ",
" c None", " c None",
". c #E7E7E7", ". c #470000",
"+ c #DFDFDF", "X c #5F0000",
"@ c #AFAFAF", "o c #7F0000",
"# c #979797", "O c #533F1F",
"$ c #8F8F8F", "+ c #752900",
"% c #B7B7B7", "@ c #7F532F",
"& c #F7F7F7", "# c #21224E",
"* c #D7D7D7", "$ c #AF0000",
"= c #4F4F4F", "% c #DF0000",
"- c #0F0F0F", "& c #FF3F3F",
"; c #070707", "* c #874307",
"> c #575757", "= c #9B5B13",
", c #C7C7C7", "- c #B37347",
"' c #676767", "; c #FF5F5F",
") c #7F7F7F", ": c #C39B2F",
"! c #5F5F5F", "> c yellow",
"~ c #777777", ", c #E39767",
"{ c #474747", "< c #EBDB57",
"] c #878787", "1 c #414183",
"^ c #6F6F6F", "2 c #5252FF",
"/ c #BFBFBF", "3 c #979797",
"( c #373737", "4 c gray75",
"_ c #1F1F1F", "5 c #FFB78B",
": c #272727", "6 c #FFCB97",
"< c #2F2F2F", "7 c #FFCFB3",
"[ c #3F3F3F", "8 c #E4E4E4",
"} c #EFEFEF", "9 c white",
"| c #A7A7A7", /* pixels */
"1 c #9F9F9F", " 9999 ",
"2 c #171717", " 99----99 ",
"3 c #CFCFCF", " 9-,6666,-9 ",
" ", " 9@,679976,@9 ",
" .................... ", "99O-66677666-O99",
" ...+@##$$$$###@%&....... ", "*+X,61166116,X+*",
" ..*=-;;;-;;;;;;;;@........ ", "==*+-22,,22-+*==",
" ..+-;;;;--;;;;;;;>.......... ", "+*=*+##&&##+*=*+",
" ...,')!!'~>{!)$)>'....*]>^%&.. ", "=====*$;;$*=====",
" ../(__(>:{<)$![[[%&...^!!!!!~*. ", "+++++++;;+++++++",
" ..@;;;;;({=]:;;;;;~..*_;;;;;;;_.. ", ".X+5483883845+X.",
" .}>;;;;;^#=;;;;;;>...<;;;;;;;;;|.. ", "oo:-59499495-:oo",
" ..*1)))))%]))))))%&..1])))))))))#}. ", "oo::+,5665,+::oo",
" ..%[;;;;;[2;;;;;;;:..#;;;2[[-;;;;;=.. ", "$%<>>-++++->><%$",
" .&:;[{;;;{;;;~={:;^.._;;'}...>;;;;;,. ", "%%>>:$$$$$$:>>%%",
" .}<;;:{;_:2!'-;;;]*.&(_].|{=@.~___[/.. ", "%%>:$%%%%%%$:>%%"
" ..*$))]@%//,111111}..|1*.@1111@.3111|&. ", };
" .,:;;;;;'#^;;;;;;;]./;;+);;;;;;$*;;;;.. ",
" .^;;;;;;));;;;;;;;$.~;$*;;;;;;;-+^;;;#. ",
" ..$;;;;;;>;;;;;;;;>}.^-.!;;;;;;;;)*:;;|. ",
" .&@$|#)))|)))1||#]+..$/}]))))))))$.3))#.. ",
" .#;;;[{;->;-^[;;;;].~;@];;;;;;;;;;1#;;-}. ",
" .{;;;;{<[:(~-;;;;;$.(-.<;;;;;;;;;;{};;;3. ",
" ..);;;;;~~[!;;;;;;-/.>=.>;;;;;;;;;;2}^;:3. ",
" .&#)))))$}@)))))))@.}]3.*))))))))))).,)).. ",
" .3;;;;;;;);;;;;;;;2+|;%.';;;;;;;;;;;]1;;1. ",
" .1_(:;;;;{;;;[=[:;;.];}.);;;;;;;;;;;=,;;]. ",
" .%2-(!2;2{;_':;;;;).1;..+:;;;;;;;;;;_.;;1. ",
" .+))))@1$1#@))))))3.,@...1))))))))))].1#3. ",
" .{;;;;;^<>);;;;;;;-.[). .-;;;;;;;;;;;3{;#. ",
" ._;;;;;-~];;;;;;;;;};#. ._;;;;;;;;;;;/^;#. ",
" .$'!!!!!1]!!!!!!!!%}[,. .'[[[[[[[[[[[,|>}. ",
" ..'{::___!{___:(>___:[@...~[[[[[[[[[[[1#{,. ",
" .+;-<=(;;[:;;(=-;;;;;;;;;;;;;;;;;;;;;;;;;). ",
" .*;;;;[=;[_;{(;;;;;;;;;;;;;;;;;;;;;;;;;;-#. ",
" .&)!!!!)$]~)$!!!!!!!!!!!!!!!!!!!!!!!!!!!^+. ",
" .&(_____!$)!____________________________<3. ",
" .%;;;;;;;@|;;;;;;;;;;;;==))))))))))))))]*&. ",
" .*22;;;;;({;;;;;_-;;;;%.&.................. ",
" .&+~#]!!!~]!=[!^>[[[[{}... ",
" ../__:^^:(!_[$>[[[[[[{+. ",
" .<;;;;<^2{;'2;;;;;;;;]. ",
" .;;;;;;:~=>:;;;;;;;;;]. ",
" .@!!!!!!]3|!!!!!!!!!!*. ",
" .#_______#_____:<____~.. ",
" .^_{[_;;;=2;;;<<-;;;;;,.................. ",
" .@<;;{~2;_>;;((;;;;;;;3,-----------|.$-!. ",
" ..@))))|@)|)$|)))))))#}&/))))))))))}./)/. ",
" .&:;;;;;=>>;^;;;;;;;;;_.[;;;;;;;;;;^.{;|. ",
" ..2;;;;;;{#<[;;;;;;;;;;+';;;;;;;;;;~*;;.. ",
" .^;;;;;;;'%;;;;;;;;;;{&}#;;;;;;;;[+|;-.. ",
" .&3$1$))))%))))1]))))]+&}$))))))@&./)@. ",
" ..(;_<'{;;(-;;[2;;;;;;-@3;;;;;;;_}};;~. ",
" .=;;;;:~<-(;-[;;;;;;;;:.=;;;;;;>.!;;,. ",
" ./:;;;;;!!!;=-;;;;;;;;>.+$;;;;[.&_;=.. ",
" ..&|)))))$,|%)))))))))]1&.|]]@&.|]]}. ",
" .&;;;;;;;:@=;;;;;;;;;;;-/....3:;;;}. ",
" ..!;;;;;;;([;;;;_2;;;;;;;>)){;;;;^.. ",
" ..=2_:-;;;(;;;2<;;;;;;;;;;;;;;-).. ",
" ...%$#@%#)#))|))))))))))))))|}&. ",
" ..!;;;2!]{_-[;;;;;;;;;;;;;;;&.. ",
" ..^-;;;;^)(:;;;;;;;;;;;;;;'.. ",
" ..*'-;;;:]-;;;;;;;;;;;;-$.. ",
" ....}./1))))))))))))]/... ",
" ........}3||1#$$$]1... ",
" ................... ",
" "};

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@ -145,10 +145,10 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
// Locations for searching for main.kart // Locations for searching for main.kart
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) #if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#define DEFAULTWADLOCATION1 "/usr/local/share/games/DRRR" #define DEFAULTWADLOCATION1 "/usr/local/share/games/RingRacers"
#define DEFAULTWADLOCATION2 "/usr/local/games/DRRR" #define DEFAULTWADLOCATION2 "/usr/local/games/RingRacers"
#define DEFAULTWADLOCATION3 "/usr/share/games/DRRR" #define DEFAULTWADLOCATION3 "/usr/share/games/RingRacers"
#define DEFAULTWADLOCATION4 "/usr/games/DRRR" #define DEFAULTWADLOCATION4 "/usr/games/RingRacers"
#define DEFAULTSEARCHPATH1 "/usr/local/games" #define DEFAULTSEARCHPATH1 "/usr/local/games"
#define DEFAULTSEARCHPATH2 "/usr/games" #define DEFAULTSEARCHPATH2 "/usr/games"
#define DEFAULTSEARCHPATH3 "/usr/local" #define DEFAULTSEARCHPATH3 "/usr/local"

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@ -44,7 +44,7 @@ static char netmask[16] = {0};
#include <pspthreadman.h> #include <pspthreadman.h>
PSP_HEAP_SIZE_KB(24*1024); PSP_HEAP_SIZE_KB(24*1024);
PSP_MAIN_THREAD_ATTR(PSP_THREAD_ATTR_USER | PSP_THREAD_ATTR_VFPU); PSP_MAIN_THREAD_ATTR(PSP_THREAD_ATTR_USER | PSP_THREAD_ATTR_VFPU);
PSP_MAIN_THREAD_NAME("SRB2Kart"); PSP_MAIN_THREAD_NAME("Dr. Robotnik's Ring Racers");
PSP_MAIN_THREAD_STACK_SIZE_KB(256); PSP_MAIN_THREAD_STACK_SIZE_KB(256);
#endif #endif
@ -228,7 +228,7 @@ int main(int argc, char **argv)
#endif #endif
#endif #endif
// startup SRB2 // startup SRB2
CONS_Printf("%s", M_GetText("Setting up SRB2...\n")); CONS_Printf("%s", M_GetText("Setting up Dr. Robotnik's Ring Racers...\n"));
D_SRB2Main(); D_SRB2Main();
CONS_Printf("%s", M_GetText("Entering main game loop...\n")); CONS_Printf("%s", M_GetText("Entering main game loop...\n"));
// never return // never return

View file

@ -155,9 +155,9 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
//#define DEFAULTSEARCHPATH3 "/pc/home/alam/srb2code/data" //#define DEFAULTSEARCHPATH3 "/pc/home/alam/srb2code/data"
#elif defined (GP2X) #elif defined (GP2X)
#define DEFAULTWADLOCATION1 "/mnt/sd" #define DEFAULTWADLOCATION1 "/mnt/sd"
#define DEFAULTWADLOCATION2 "/mnt/sd/SRB2Kart" #define DEFAULTWADLOCATION2 "/mnt/sd/RingRacers"
#define DEFAULTWADLOCATION3 "/tmp/mnt/sd" #define DEFAULTWADLOCATION3 "/tmp/mnt/sd"
#define DEFAULTWADLOCATION4 "/tmp/mnt/sd/SRB2Kart" #define DEFAULTWADLOCATION4 "/tmp/mnt/sd/RingRacers"
#define DEFAULTSEARCHPATH1 "/mnt/sd" #define DEFAULTSEARCHPATH1 "/mnt/sd"
#define DEFAULTSEARCHPATH2 "/tmp/mnt/sd" #define DEFAULTSEARCHPATH2 "/tmp/mnt/sd"
#elif defined (_WII) #elif defined (_WII)
@ -184,10 +184,10 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
#define DEFAULTSEARCHPATH1 "host0:/" #define DEFAULTSEARCHPATH1 "host0:/"
#define DEFAULTSEARCHPATH2 "ms0:/PSP/GAME/SRB2PSP" #define DEFAULTSEARCHPATH2 "ms0:/PSP/GAME/SRB2PSP"
#elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) #elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#define DEFAULTWADLOCATION1 "/usr/local/share/games/SRB2Kart" #define DEFAULTWADLOCATION1 "/usr/local/share/games/RingRacers"
#define DEFAULTWADLOCATION2 "/usr/local/games/SRB2Kart" #define DEFAULTWADLOCATION2 "/usr/local/games/RingRacers"
#define DEFAULTWADLOCATION3 "/usr/share/games/SRB2Kart" #define DEFAULTWADLOCATION3 "/usr/share/games/RingRacers"
#define DEFAULTWADLOCATION4 "/usr/games/SRB2Kart" #define DEFAULTWADLOCATION4 "/usr/games/RingRacers"
#define DEFAULTSEARCHPATH1 "/usr/local/games" #define DEFAULTSEARCHPATH1 "/usr/local/games"
#define DEFAULTSEARCHPATH2 "/usr/games" #define DEFAULTSEARCHPATH2 "/usr/games"
#define DEFAULTSEARCHPATH3 "/usr/local" #define DEFAULTSEARCHPATH3 "/usr/local"
@ -196,21 +196,21 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
#ifdef __GNUC__ #ifdef __GNUC__
#include <openxdk/debug.h> #include <openxdk/debug.h>
#endif #endif
#define DEFAULTWADLOCATION1 "c:\\srb2kart" #define DEFAULTWADLOCATION1 "c:\\ringracers"
#define DEFAULTWADLOCATION2 "d:\\srb2kart" #define DEFAULTWADLOCATION2 "d:\\ringracers"
#define DEFAULTWADLOCATION3 "e:\\srb2kart" #define DEFAULTWADLOCATION3 "e:\\ringracers"
#define DEFAULTWADLOCATION4 "f:\\srb2kart" #define DEFAULTWADLOCATION4 "f:\\ringracers"
#define DEFAULTWADLOCATION5 "g:\\srb2kart" #define DEFAULTWADLOCATION5 "g:\\ringracers"
#define DEFAULTWADLOCATION6 "h:\\srb2kart" #define DEFAULTWADLOCATION6 "h:\\ringracers"
#define DEFAULTWADLOCATION7 "i:\\srb2kart" #define DEFAULTWADLOCATION7 "i:\\ringracers"
#elif defined (_WIN32_WCE) #elif defined (_WIN32_WCE)
#define NOCWD #define NOCWD
#define NOHOME #define NOHOME
#define DEFAULTWADLOCATION1 "\\Storage Card\\SRB2Kart" #define DEFAULTWADLOCATION1 "\\Storage Card\\RingRacers"
#define DEFAULTSEARCHPATH1 "\\Storage Card" #define DEFAULTSEARCHPATH1 "\\Storage Card"
#elif defined (_WIN32) #elif defined (_WIN32)
#define DEFAULTWADLOCATION1 "c:\\games\\srb2kart" #define DEFAULTWADLOCATION1 "c:\\games\\ringracers"
#define DEFAULTWADLOCATION2 "\\games\\srb2kart" #define DEFAULTWADLOCATION2 "\\games\\ringracers"
#define DEFAULTSEARCHPATH1 "c:\\games" #define DEFAULTSEARCHPATH1 "c:\\games"
#define DEFAULTSEARCHPATH2 "\\games" #define DEFAULTSEARCHPATH2 "\\games"
#endif #endif
@ -701,7 +701,7 @@ static void I_StartupConsole(void)
if (gotConsole) if (gotConsole)
{ {
SetConsoleTitleA("SRB2Kart Console"); SetConsoleTitleA("Dr. Robotnik's Ring Racers Console");
consolevent = SDL_TRUE; consolevent = SDL_TRUE;
} }
@ -2333,8 +2333,8 @@ void I_UpdateMumble(const mobj_t *mobj, const listener_t listener)
return; return;
if(mumble->uiVersion != 2) { if(mumble->uiVersion != 2) {
wcsncpy(mumble->name, L"SRB2Kart "VERSIONSTRING, 256); wcsncpy(mumble->name, L"Dr. Robotnik's Ring Racers "VERSIONSTRING, 256);
wcsncpy(mumble->description, L"Sonic Robo Blast 2 Kart with integrated Mumble Link support.", 2048); wcsncpy(mumble->description, L"Dr. Robotnik's Ring Racers with integrated Mumble Link support.", 2048);
mumble->uiVersion = 2; mumble->uiVersion = 2;
} }
mumble->uiTick++; mumble->uiTick++;
@ -2905,7 +2905,7 @@ void I_StartupTimer(void)
I_AddExitFunc(I_ShutdownTimer); I_AddExitFunc(I_ShutdownTimer);
#elif 0 //#elif !defined (_arch_dreamcast) && !defined(GP2X) // the DC have it own timer and GP2X have broken pthreads? #elif 0 //#elif !defined (_arch_dreamcast) && !defined(GP2X) // the DC have it own timer and GP2X have broken pthreads?
if (SDL_InitSubSystem(SDL_INIT_TIMER) < 0) if (SDL_InitSubSystem(SDL_INIT_TIMER) < 0)
I_Error("SRB2: Needs SDL_Timer, Error: %s", SDL_GetError()); I_Error("Dr. Robotnik's Ring Racers: Needs SDL_Timer, Error: %s", SDL_GetError());
#endif #endif
} }
@ -2925,13 +2925,13 @@ INT32 I_StartupSystem(void)
const SDL_version *SDLlinked; const SDL_version *SDLlinked;
#ifdef _XBOX #ifdef _XBOX
#ifdef __GNUC__ #ifdef __GNUC__
char DP[] =" Sonic Robo Blast 2!\n"; char DP[] =" Dr. Robotnik's Ring Racers!\n";
debugPrint(DP); debugPrint(DP);
#endif #endif
unlink("e:/Games/SRB2/stdout.txt"); unlink("e:/Games/RingRacers/stdout.txt");
freopen("e:/Games/SRB2/stdout.txt", "w+", stdout); freopen("e:/Games/RingRacers/stdout.txt", "w+", stdout);
unlink("e:/Games/SRB2/stderr.txt"); unlink("e:/Games/RingRacers/stderr.txt");
freopen("e:/Games/SRB2/stderr.txt", "w+", stderr); freopen("e:/Games/RingRacers/stderr.txt", "w+", stderr);
#endif #endif
#ifdef _arch_dreamcast #ifdef _arch_dreamcast
#ifdef _DEBUG #ifdef _DEBUG
@ -2954,7 +2954,7 @@ INT32 I_StartupSystem(void)
#else #else
if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0) if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0)
#endif #endif
I_Error("SRB2: SDL System Error: %s", SDL_GetError()); //Alam: Oh no.... I_Error("Dr. Robotnik's Ring Racers: SDL System Error: %s", SDL_GetError()); //Alam: Oh no....
#ifndef NOMUMBLE #ifndef NOMUMBLE
I_SetupMumble(); I_SetupMumble();
#endif #endif
@ -3106,7 +3106,7 @@ void I_Error(const char *error, ...)
} }
#endif #endif
OutputDebugStringA(buffer); OutputDebugStringA(buffer);
MessageBoxA(vid.WndParent, buffer, "SRB2 Recursive Error", MB_OK|MB_ICONERROR); MessageBoxA(vid.WndParent, buffer, "Dr. Robotnik's Ring Racers Recursive Error", MB_OK|MB_ICONERROR);
#else #else
// Don't print garbage // Don't print garbage
va_start(argptr, error); va_start(argptr, error);

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@ -1719,7 +1719,7 @@ INT32 VID_SetMode(INT32 modeNum)
BitsPerPixel = (Uint8)cv_scr_depth.value; BitsPerPixel = (Uint8)cv_scr_depth.value;
//vid.bpp = BitsPerPixel==8?1:2; //vid.bpp = BitsPerPixel==8?1:2;
// Window title // Window title
SDL_WM_SetCaption("SRB2Kart "VERSIONSTRING, "SRB2Kart"); SDL_WM_SetCaption("Dr. Robotnik's Ring Racers "VERSIONSTRING, "Dr. Robotnik's Ring Racers");
if (render_soft == rendermode) if (render_soft == rendermode)
{ {
@ -1881,9 +1881,9 @@ void I_StartupGraphics(void)
// Window title // Window title
#ifdef _WIN32_WCE #ifdef _WIN32_WCE
SDL_WM_SetCaption("SRB2Kart "VERSIONSTRING, "SRB2Kart"); SDL_WM_SetCaption("Dr. Robotnik's Ring Racers "VERSIONSTRING, "Dr. Robotnik's Ring Racers");
#else #else
SDL_WM_SetCaption("SRB2Kart: Starting up", "SRB2Kart"); SDL_WM_SetCaption("Dr. Robotnik's Ring Racers: Starting up", "Dr. Robotnik's Ring Racers");
#endif #endif
// Window icon // Window icon

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@ -154,16 +154,16 @@ static SDL_mutex *Msc_Mutex = NULL;
#ifdef _arch_dreamcast #ifdef _arch_dreamcast
#define MIDI_PATH "/ram" #define MIDI_PATH "/ram"
#elif defined(GP2X) #elif defined(GP2X)
#define MIDI_PATH "/mnt/sd/srb2" #define MIDI_PATH "/mnt/sd/ringracers"
#define MIDI_PATH2 "/tmp/mnt/sd/srb2" #define MIDI_PATH2 "/tmp/mnt/sd/ringracers"
#else #else
#define MIDI_PATH srb2home #define MIDI_PATH srb2home
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) #if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#define MIDI_PATH2 "/tmp" #define MIDI_PATH2 "/tmp"
#endif #endif
#endif #endif
#define MIDI_TMPFILE "srb2music" #define MIDI_TMPFILE "ringracersmusic"
#define MIDI_TMPFILE2 "srb2wav" #define MIDI_TMPFILE2 "ringracerswav"
static INT32 musicvol = 62; static INT32 musicvol = 62;
#if SDL_MIXER_VERSION_ATLEAST(1,2,2) #if SDL_MIXER_VERSION_ATLEAST(1,2,2)
@ -1932,7 +1932,7 @@ boolean I_StartDigSong(const char *musicname, boolean looping)
loopstartDig = 0.0l; loopstartDig = 0.0l;
#else #else
if (looping && strcmp(data, "OggS") == 0) if (looping && strcmp(data, "OggS") == 0)
I_OutputMsg("I_StartDigSong: SRB2 was not compiled with looping music support(no Mix_FadeInMusicPos)\n"); I_OutputMsg("I_StartDigSong: Ring Racers was not compiled with looping music support(no Mix_FadeInMusicPos)\n");
#endif #endif
if (!LoadSong(data, lumplength, 1)) if (!LoadSong(data, lumplength, 1))

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