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https://github.com/KartKrewDev/RingRacers.git
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Adjust the bannerx system (used both by titlecard and boss titlecard) to actively scale with the resolution, instead of blindly drawing three times.
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parent
6f33cd7ce6
commit
98bf8a414d
1 changed files with 17 additions and 11 deletions
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@ -819,7 +819,7 @@ void ST_runTitleCard(void)
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}
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}
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// No matter the circumstances, scroll the WARN...
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bannerx = -(lt_ticker%((encoremode ? twarn2 : twarn)->width));
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bannerx = -((lt_ticker*2)%((encoremode ? twarn2 : twarn)->width));
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}
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else
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{
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@ -944,7 +944,7 @@ void ST_runTitleCard(void)
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}
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// No matter the circumstances, scroll the banner...
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bannerx = -(lt_ticker%(tcbanner->width));
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bannerx = -((lt_ticker*2)%(tcbanner->width));
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}
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@ -969,10 +969,9 @@ void ST_drawTitleCard(void)
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fixed_t actscale;
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angle_t fakeangle;
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INT32 pad = ((vid.width/vid.dupx) - BASEVIDWIDTH)/2;
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INT32 bx = bannerx; // We need to make a copy of that otherwise pausing will cause problems.
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UINT8 i;
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if (!G_IsTitleCardAvailable())
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return;
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@ -1001,7 +1000,7 @@ void ST_drawTitleCard(void)
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INT32 transp = (lt_ticker+HITIME) % (LOTIME+HITIME);
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boolean encorehack = (encoremode && lt_ticker <= PRELEVELTIME+4);
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if (lt_ticker + (HITIME-transp) <= lt_endtime)
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if ((localwarn->width > 0) && (lt_ticker + (HITIME-transp) <= lt_endtime))
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{
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if (transp > HITIME-1)
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{
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@ -1010,9 +1009,11 @@ void ST_drawTitleCard(void)
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transp = (((10*transp)/HITIME)<<V_ALPHASHIFT) | (encorehack ? V_SUBTRACT : V_ADD);
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for (i=0; i < 3; i++)
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while (bx > -pad)
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bx -= localwarn->width;
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while (bx < BASEVIDWIDTH+pad)
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{
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V_DrawFixedPatch((bannerx + bx)*FRACUNIT, 55*FRACUNIT, FRACUNIT, V_SNAPTOLEFT|transp, localwarn, NULL);
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V_DrawFixedPatch(bx*FRACUNIT, 55*FRACUNIT, FRACUNIT, V_SNAPTOLEFT|transp, localwarn, NULL);
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bx += localwarn->width;
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}
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}
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@ -1098,11 +1099,16 @@ void ST_drawTitleCard(void)
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// round num background
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V_DrawFixedPatch(roundnumx*FRACUNIT, roundnumy*FRACUNIT, FRACUNIT, V_SNAPTOBOTTOM|V_SNAPTOLEFT, tccirclebg, NULL);
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// Scrolling banner, we'll draw 3 of those back to back.
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for (i=0; i < 3; i++)
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// Scrolling banner
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if (tcbanner->width > 0)
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{
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V_DrawFixedPatch((bannerx + bx)*FRACUNIT, (bannery)*FRACUNIT, FRACUNIT, V_SNAPTOBOTTOM|V_SNAPTOLEFT, tcbanner, NULL);
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bx += tcbanner->width;
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while (bx > -pad)
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bx -= tcbanner->width;
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while (bx < BASEVIDWIDTH+pad)
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{
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V_DrawFixedPatch(bx*FRACUNIT, (bannery)*FRACUNIT, FRACUNIT, V_SNAPTOBOTTOM|V_SNAPTOLEFT, tcbanner, NULL);
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bx += tcbanner->width;
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}
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}
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// If possible, draw round number
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