From 98e866c393dc6d6487d66b1b99c906d4a146de93 Mon Sep 17 00:00:00 2001 From: toaster Date: Sun, 4 Jun 2023 22:34:44 +0100 Subject: [PATCH] M_LevelListFromGametype: Fix copypaste error causing empty Lost & Found to show up when restoring certain post-Time Attack cupgrids --- src/menus/transient/level-select.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/menus/transient/level-select.c b/src/menus/transient/level-select.c index 68d395abf..d58c40151 100644 --- a/src/menus/transient/level-select.c +++ b/src/menus/transient/level-select.c @@ -347,7 +347,7 @@ boolean M_LevelListFromGametype(INT16 gt) templevelsearch.cup = &dummy_lostandfound; templevelsearch.checklocked = true; - if (M_GetFirstLevelInList(&temp, &levellist.levelsearch) != NEXTMAP_INVALID) + if (M_GetFirstLevelInList(&temp, &templevelsearch) != NEXTMAP_INVALID) { foundany = true; GRID_INSERTCUP;