Merge branch 'fucking-spring-fix' into 'master'

Fix items vs springs crash

See merge request KartKrew/Kart!247
This commit is contained in:
Sal 2020-05-03 21:03:06 -04:00
commit 98f33790f8

View file

@ -15,6 +15,7 @@
boolean K_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2)
{
boolean damageitem = false;
boolean sprung = false;
if (((t1->target == t2) || (t1->target == t2->target)) && (t1->threshold > 0 || (t2->type != MT_PLAYER && t2->threshold > 0)))
return true;
@ -81,7 +82,7 @@ boolean K_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2)
else if (t2->flags & MF_SPRING && (t1->type != MT_ORBINAUT_SHIELD && t1->type != MT_JAWZ_SHIELD))
{
// Let thrown items hit springs!
P_DoSpring(t2, t1);
sprung = P_DoSpring(t2, t1);
}
else if (t2->flags & MF_SHOOTABLE)
{
@ -105,6 +106,11 @@ boolean K_OrbinautJawzCollide(mobj_t *t1, mobj_t *t2)
P_InstaThrust(t1, R_PointToAngle2(t2->x, t2->y, t1->x, t1->y)+ANGLE_90, 16*FRACUNIT);
}
if (sprung)
{
return false;
}
return true;
}