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Merge branch 'water-physics' into 'master'
Altered water physics See merge request KartKrew/Kart!261
This commit is contained in:
commit
9921dfbb05
2 changed files with 44 additions and 8 deletions
13
src/k_kart.c
13
src/k_kart.c
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@ -6745,6 +6745,11 @@ static INT16 K_GetKartDriftValue(player_t *player, fixed_t countersteer)
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basedrift += (basedrift / greasetics) * player->kartstuff[k_tiregrease];
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basedrift += (basedrift / greasetics) * player->kartstuff[k_tiregrease];
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}
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}
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if (player->mo->eflags & (MFE_UNDERWATER|MFE_TOUCHWATER))
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{
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countersteer = 3*countersteer/2;
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}
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return basedrift + (FixedMul(driftadjust * FRACUNIT, countersteer) / FRACUNIT);
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return basedrift + (FixedMul(driftadjust * FRACUNIT, countersteer) / FRACUNIT);
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}
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}
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@ -6780,6 +6785,11 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
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turnvalue = 5*turnvalue/4;
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turnvalue = 5*turnvalue/4;
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}
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}
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if (player->mo->eflags & (MFE_UNDERWATER|MFE_TOUCHWATER))
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{
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turnvalue = 3*turnvalue/2;
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}
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turnvalue = FixedMul(turnvalue * FRACUNIT, weightadjust) / FRACUNIT; // Weight has a small effect on turning
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turnvalue = FixedMul(turnvalue * FRACUNIT, weightadjust) / FRACUNIT; // Weight has a small effect on turning
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return turnvalue;
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return turnvalue;
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@ -7900,6 +7910,9 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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if (G_BattleGametype() && player->kartstuff[k_bumper] <= 0)
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if (G_BattleGametype() && player->kartstuff[k_bumper] <= 0)
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player->mo->friction += 1228;
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player->mo->friction += 1228;
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if (player->mo->eflags & (MFE_UNDERWATER|MFE_TOUCHWATER))
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player->mo->friction += 614;
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// Wipeout slowdown
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// Wipeout slowdown
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if (player->kartstuff[k_spinouttimer] && player->kartstuff[k_wipeoutslow])
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if (player->kartstuff[k_spinouttimer] && player->kartstuff[k_wipeoutslow])
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{
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{
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39
src/p_mobj.c
39
src/p_mobj.c
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@ -1248,29 +1248,45 @@ fixed_t P_GetMobjGravity(mobj_t *mo)
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}
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}
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// Less gravity underwater.
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// Less gravity underwater.
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if (mo->eflags & MFE_UNDERWATER && !goopgravity)
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if ((mo->eflags & MFE_UNDERWATER) && !goopgravity)
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gravityadd = gravityadd/3;
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{
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if (mo->momz * P_MobjFlip(mo) <= 0)
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{
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gravityadd = 4*gravityadd/3;
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}
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else
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{
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gravityadd = gravityadd/3;
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}
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}
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if (mo->player)
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if (mo->player)
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{
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{
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//if ((mo->player->pflags & PF_GLIDING)
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//|| (mo->player->charability == CA_FLY && (mo->player->powers[pw_tailsfly]
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// || (mo->state >= &states[S_PLAY_SPC1] && mo->state <= &states[S_PLAY_SPC4]))))
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// gravityadd = gravityadd/3; // less gravity while flying/gliding
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if (mo->player->climbing || (mo->player->pflags & PF_NIGHTSMODE))
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if (mo->player->climbing || (mo->player->pflags & PF_NIGHTSMODE))
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{
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return 0;
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return 0;
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}
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if (!(mo->flags2 & MF2_OBJECTFLIP) != !(mo->player->powers[pw_gravityboots])) // negated to turn numeric into bool - would be double negated, but not needed if both would be
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if (!(mo->flags2 & MF2_OBJECTFLIP) != !(mo->player->powers[pw_gravityboots])) // negated to turn numeric into bool - would be double negated, but not needed if both would be
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{
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{
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gravityadd = -gravityadd;
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gravityadd = -gravityadd;
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mo->eflags ^= MFE_VERTICALFLIP;
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mo->eflags ^= MFE_VERTICALFLIP;
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}
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}
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if (wasflip == !(mo->eflags & MFE_VERTICALFLIP)) // note!! == ! is not equivalent to != here - turns numeric into bool this way
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if (wasflip == !(mo->eflags & MFE_VERTICALFLIP)) // note!! == ! is not equivalent to != here - turns numeric into bool this way
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{
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P_PlayerFlip(mo);
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P_PlayerFlip(mo);
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}
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if (mo->player->kartstuff[k_pogospring])
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if (mo->player->kartstuff[k_pogospring])
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{
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gravityadd = (5*gravityadd)/2;
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gravityadd = (5*gravityadd)/2;
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}
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if (mo->player->kartstuff[k_waterskip])
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if (mo->player->kartstuff[k_waterskip])
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{
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gravityadd = (4*gravityadd)/3;
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gravityadd = (4*gravityadd)/3;
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}
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}
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}
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else
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else
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{
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{
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@ -1278,10 +1294,15 @@ fixed_t P_GetMobjGravity(mobj_t *mo)
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if (mo->flags2 & MF2_OBJECTFLIP)
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if (mo->flags2 & MF2_OBJECTFLIP)
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{
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{
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mo->eflags |= MFE_VERTICALFLIP;
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mo->eflags |= MFE_VERTICALFLIP;
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if (mo->z + mo->height >= mo->ceilingz)
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if (mo->z + mo->height >= mo->ceilingz)
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{
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gravityadd = 0;
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gravityadd = 0;
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}
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else if (gravityadd < 0) // Don't sink, only rise up
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else if (gravityadd < 0) // Don't sink, only rise up
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gravityadd *= -1;
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{
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gravityadd = -gravityadd;
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}
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}
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}
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else //Otherwise, sort through the other exceptions.
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else //Otherwise, sort through the other exceptions.
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{
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{
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@ -1316,7 +1337,7 @@ fixed_t P_GetMobjGravity(mobj_t *mo)
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}
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}
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break;
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break;
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case MT_WATERDROP:
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case MT_WATERDROP:
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gravityadd >>= 1;
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gravityadd /= 2;
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break;
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break;
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case MT_BANANA:
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case MT_BANANA:
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case MT_EGGMANITEM:
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case MT_EGGMANITEM:
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@ -1341,7 +1362,9 @@ fixed_t P_GetMobjGravity(mobj_t *mo)
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// Goop has slower, reversed gravity
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// Goop has slower, reversed gravity
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if (goopgravity)
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if (goopgravity)
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{
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gravityadd = -gravityadd/5;
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gravityadd = -gravityadd/5;
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}
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gravityadd = FixedMul(gravityadd, mo->scale);
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gravityadd = FixedMul(gravityadd, mo->scale);
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