diff --git a/src/p_user.c b/src/p_user.c index d626e1e19..c00991850 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -2664,7 +2664,7 @@ static void P_DeathThink(player_t *player) } // Keep time rolling - if (!(exitcountdown && !racecountdown) && !(player->exiting || mapreset) && !(player->pflags & PF_NOCONTEST) && !stoppedclock) + if (!(player->exiting || mapreset) && !(player->pflags & PF_NOCONTEST) && !stoppedclock) { if (leveltime >= starttime) { @@ -4023,7 +4023,7 @@ void P_PlayerThink(player_t *player) } // Synchronizes the "real" amount of time spent in the level. - if (!(exitcountdown && !racecountdown) && !(player->exiting || mapreset) && !(player->pflags & PF_NOCONTEST) && !stoppedclock) + if (!(player->exiting || mapreset) && !(player->pflags & PF_NOCONTEST) && !stoppedclock) { if (leveltime >= starttime) {