Lightning Shield has infinite draft distance now

It's really pointless on Flame Shield, and Lightning Shield is boring.

Flame Shield should just get a different passive.
This commit is contained in:
Sally Coolatta 2022-05-20 18:18:41 -04:00
parent 6e8e0ad0f5
commit 99a5290e2e

View file

@ -1760,9 +1760,9 @@ static void K_UpdateDraft(player_t *player)
UINT8 leniency;
UINT8 i;
if (player->itemtype == KITEM_FLAMESHIELD)
if (player->itemtype == KITEM_LIGHTNINGSHIELD)
{
// Flame Shield gets infinite draft distance as its passive effect.
// Lightning Shield gets infinite draft distance as its (other) passive effect.
draftdistance = 0;
}
else