Add basic sound effect

This commit is contained in:
Sally Cochenour 2020-03-19 20:23:00 -04:00
parent ac8717b981
commit 9a1c013cfc

View file

@ -6794,7 +6794,10 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
player->kartstuff[k_flamemeter] = 0;
if (player->kartstuff[k_flamedash] == 0)
{
S_StartSound(player->mo, sfx_s3k43);
K_PlayBoostTaunt(player->mo);
}
player->kartstuff[k_flamedash] += 2;
player->kartstuff[k_flamemeter] += 2;