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Add basic sound effect
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1 changed files with 3 additions and 0 deletions
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@ -6794,7 +6794,10 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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player->kartstuff[k_flamemeter] = 0;
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if (player->kartstuff[k_flamedash] == 0)
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{
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S_StartSound(player->mo, sfx_s3k43);
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K_PlayBoostTaunt(player->mo);
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}
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player->kartstuff[k_flamedash] += 2;
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player->kartstuff[k_flamemeter] += 2;
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