From 9a94a43fc3f039dcdd996b4257c21a9a94bcf186 Mon Sep 17 00:00:00 2001 From: toaster Date: Sun, 23 Sep 2018 19:58:15 +0100 Subject: [PATCH] Turns out `Playing()` evaluates to false when playing back demos. Who knew? --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index dd0c60116..384cc0997 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -6348,7 +6348,7 @@ static void K_drawKartMinimap(void) // Draw the HUD only when playing in a level. // hu_stuff needs this, unlike st_stuff. - if (!(Playing() && gamestate == GS_LEVEL)) + if (!demoplayback && !(Playing() && gamestate == GS_LEVEL)) return; if (stplyr != &players[displayplayer])