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mess with total ring calculations
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parent
47d6fba4de
commit
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1 changed files with 11 additions and 8 deletions
19
src/p_user.c
19
src/p_user.c
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@ -1755,15 +1755,18 @@ void P_DoPlayerExit(player_t *player)
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grandprixinfo.wonround = true;
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grandprixinfo.wonround = true;
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// Increase your total rings
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// Increase your total rings
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player->totalring += RINGTOTAL(player);
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if (RINGTOTAL(player) > 0)
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extra = player->totalring / lifethreshold;
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if (extra > player->xtralife)
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{
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{
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P_GivePlayerLives(player, extra - player->xtralife);
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player->totalring += RINGTOTAL(player);
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S_StartSound(NULL, sfx_cdfm73);
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player->xtralife = extra;
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extra = player->totalring / lifethreshold;
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if (extra > player->xtralife)
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{
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P_GivePlayerLives(player, extra - player->xtralife);
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S_StartSound(NULL, sfx_cdfm73);
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player->xtralife = extra;
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}
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}
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}
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}
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}
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}
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}
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