From 9b239e82523640ae7da1f30915f13d101261a65a Mon Sep 17 00:00:00 2001 From: James R Date: Tue, 3 Mar 2020 18:49:26 -0800 Subject: [PATCH] Set extra displayplayers to displayplayers[0] instead of splitscreen for parties This fixes P2's HUD drawing in P4's area in a 3P party, when the first local player was P2. --- src/g_splitscreen.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/g_splitscreen.c b/src/g_splitscreen.c index 9127bd18a..939eacef0 100644 --- a/src/g_splitscreen.c +++ b/src/g_splitscreen.c @@ -119,7 +119,7 @@ G_RemovePartyMember (int playernum) } while (i < MAXSPLITSCREENPLAYERS) { - displayplayers[i] = consoleplayer; + displayplayers[i] = displayplayers[0]; i++; } @@ -197,7 +197,7 @@ G_AddPartyMember (int invitation, int playernum) } while (i < MAXSPLITSCREENPLAYERS) { - displayplayers[i] = consoleplayer; + displayplayers[i] = displayplayers[0]; i++; }