From 9bf5328d5555c633f9d63635c4e1dc2e06442d1c Mon Sep 17 00:00:00 2001 From: toaster Date: Thu, 2 Feb 2023 22:19:22 +0000 Subject: [PATCH] P_DamageMobj: Fix DMG_STING not playing sound --- src/p_inter.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/p_inter.c b/src/p_inter.c index fbd6a2b5e..b6a864a0d 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -2337,13 +2337,11 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da break; } - if (type != DMG_STING && type != DMG_STUMBLE) + if (type != DMG_STUMBLE) { - player->flashing = K_GetKartFlashing(player); - } + if (type != DMG_STING) + player->flashing = K_GetKartFlashing(player); - if (ringburst > 0) - { P_PlayRinglossSound(target); P_PlayerRingBurst(player, ringburst); }