From 9c075b68ecc24e9987deaacfa082fe645580bfd2 Mon Sep 17 00:00:00 2001 From: James R Date: Thu, 25 Jan 2024 20:49:39 -0800 Subject: [PATCH] battleufotest: fix splitscreen BUFO spawnpoint HUD tracker --- src/k_hud_track.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/k_hud_track.cpp b/src/k_hud_track.cpp index c33d31b89..a56dac0bb 100644 --- a/src/k_hud_track.cpp +++ b/src/k_hud_track.cpp @@ -524,6 +524,7 @@ void K_DrawTargetTracking(const TargetTracking& target) { using srb2::Draw; Draw(FixedToFloat(result.x), FixedToFloat(result.y)) + .flags(V_SPLITSCREEN) .font(Draw::Font::kThin) .align(Draw::Align::kCenter) .text("BUFO ID: {}", Obj_BattleUFOSpawnerID(target.mobj));