diff --git a/src/info.c b/src/info.c index 430373e7a..bc5068769 100644 --- a/src/info.c +++ b/src/info.c @@ -20954,7 +20954,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = 0, // mass 0, // damage sfx_None, // activesound - MF_SCENERY|MF_RUNSPAWNFUNC|MF_NOGRAVITY, // flags + MF_RUNSPAWNFUNC|MF_NOGRAVITY, // flags S_NULL // raisestate }, { // MT_SSCANDLE_SIDE @@ -20980,7 +20980,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = 0, // mass 0, // damage sfx_None, // activesound - MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK, // flags + MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK|MF_DRAWFROMFARAWAY, // flags S_NULL // raisestate }, { // MT_SSCANDLE_FLAME @@ -21006,7 +21006,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = 0, // mass 0, // damage sfx_None, // activesound - MF_SCENERY|MF_NOGRAVITY, // flags + MF_SCENERY|MF_NOGRAVITY|MF_DRAWFROMFARAWAY, // flags S_NULL // raisestate }, { // MT_SS_HOLOGRAM diff --git a/src/p_enemy.c b/src/p_enemy.c index b92fbed73..3f24bc544 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -12612,7 +12612,7 @@ void A_MakeSSCandle(mobj_t* actor) P_SetTarget(&actor->tracer, fire); // Sides - for (i = 0; i < 5; i++) + for (i = 0; i < 6; i++) { fixed_t a = FixedAngle(60 * FRACUNIT) * i; fixed_t offsetx = actor->x + FixedMul(dist, FCOS(a));