From 9c9d2934c58a287f5d9e8d1499b7d70ee6850f3d Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Thu, 22 Dec 2022 01:53:50 -0500 Subject: [PATCH] Make ring respawn a division Lets it stay very long for 1v1 like we want, but not matter the closer it gets to 8 players. Tired of people spamming rings to compensate for this problem :V --- src/p_mobj.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index b2c4cdb3b..5d268a931 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -11461,7 +11461,7 @@ void P_RespawnSpecials(void) } else if (pcount > 1) { - time = (120 - ((pcount-2) * 20)) * TICRATE; + time = (120 * TICRATE) / (pcount - 1); // If the map is longer or shorter than 3 laps, then adjust ring respawn to account for this. // 5 lap courses would have more retreaded ground, while 2 lap courses would have less.