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M_DrawCharSelectExplosions: Fix alignment of explosions for Challenges Grid
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parent
2164121ce6
commit
9cb176de36
1 changed files with 4 additions and 3 deletions
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@ -1479,7 +1479,7 @@ static void M_DrawCharSelectPreview(UINT8 num)
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static void M_DrawCharSelectExplosions(boolean charsel, INT16 basex, INT16 basey)
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{
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UINT8 i;
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INT16 quadx = 0, quady = 0;
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INT16 quadx = 2, quady = 2, mul = 22;
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for (i = 0; i < CSEXPLOSIONS; i++)
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{
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@ -1495,13 +1495,14 @@ static void M_DrawCharSelectExplosions(boolean charsel, INT16 basex, INT16 basey
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{
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quadx = 4 * (setup_explosions[i].x / 3);
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quady = 4 * (setup_explosions[i].y / 3);
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mul = 16;
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}
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colormap = R_GetTranslationColormap(TC_DEFAULT, setup_explosions[i].color, GTC_MENUCACHE);
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V_DrawMappedPatch(
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basex + (setup_explosions[i].x*16) + quadx - 6,
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basey + (setup_explosions[i].y*16) + quady - 6,
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basex + (setup_explosions[i].x*mul) + quadx - 6,
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basey + (setup_explosions[i].y*mul) + quady - 6,
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0, W_CachePatchName(va("CHCNFRM%d", frame), PU_CACHE),
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colormap
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);
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