Merge branch 'line-460-animate-2' into 'master'

Play ring collect animation for line 460

Closes #235

See merge request KartKrew/Kart!627
This commit is contained in:
Sal 2022-06-12 17:15:27 +00:00
commit 9cb72a73d7
4 changed files with 30 additions and 4 deletions

View file

@ -3435,6 +3435,27 @@ void K_SetHitLagForObjects(mobj_t *mo1, mobj_t *mo2, INT32 tics, boolean fromDam
K_AddHitLag(mo2, finalTics, false); // mo2 is the inflictor, so don't use the damage property. K_AddHitLag(mo2, finalTics, false); // mo2 is the inflictor, so don't use the damage property.
} }
void K_AwardPlayerRings(player_t *player, INT32 rings, boolean overload)
{
UINT16 superring;
if (!overload)
{
INT32 totalrings =
RINGTOTAL(player) + (player->superring / 3);
/* capped at 20 rings */
if ((totalrings + rings) > 20)
rings = (20 - totalrings);
}
superring = player->superring + (rings * 3);
/* check if not overflow */
if (superring > player->superring)
player->superring = superring;
}
void K_DoInstashield(player_t *player) void K_DoInstashield(player_t *player)
{ {
mobj_t *layera; mobj_t *layera;
@ -10099,9 +10120,9 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
} }
break; break;
case KITEM_SUPERRING: case KITEM_SUPERRING:
if (ATTACK_IS_DOWN && !HOLDING_ITEM && NO_HYUDORO && player->superring < (UINT16_MAX - (10*3))) if (ATTACK_IS_DOWN && !HOLDING_ITEM && NO_HYUDORO)
{ {
player->superring += (10*3); K_AwardPlayerRings(player, 10, true);
player->itemamount--; player->itemamount--;
} }
break; break;

View file

@ -67,6 +67,7 @@ void K_KartPlayerAfterThink(player_t *player);
angle_t K_MomentumAngle(mobj_t *mo); angle_t K_MomentumAngle(mobj_t *mo);
void K_AddHitLag(mobj_t *mo, INT32 tics, boolean fromDamage); void K_AddHitLag(mobj_t *mo, INT32 tics, boolean fromDamage);
void K_SetHitLagForObjects(mobj_t *mo1, mobj_t *mo2, INT32 tics, boolean fromDamage); void K_SetHitLagForObjects(mobj_t *mo1, mobj_t *mo2, INT32 tics, boolean fromDamage);
void K_AwardPlayerRings(player_t *player, INT32 rings, boolean overload);
void K_DoInstashield(player_t *player); void K_DoInstashield(player_t *player);
void K_DoPowerClash(player_t *t1, player_t *t2); void K_DoPowerClash(player_t *t1, player_t *t2);
void K_BattleAwardHit(player_t *player, player_t *victim, mobj_t *inflictor, UINT8 bumpersRemoved); void K_BattleAwardHit(player_t *player, player_t *victim, mobj_t *inflictor, UINT8 bumpersRemoved);

View file

@ -1408,7 +1408,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget
// special behavior for ring capsules // special behavior for ring capsules
if (target->threshold == KITEM_SUPERRING) if (target->threshold == KITEM_SUPERRING)
{ {
player->superring = min(player->superring + 5*target->movecount*3, UINT16_MAX); K_AwardPlayerRings(player, 5 * target->movecount, true);
break; break;
} }

View file

@ -3659,7 +3659,11 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
return; return;
if (delay <= 0 || !(leveltime % delay)) if (delay <= 0 || !(leveltime % delay))
P_GivePlayerRings(mo->player, rings); {
// No Climb: don't cap rings to 20
K_AwardPlayerRings(mo->player, rings,
(line->flags & ML_NOCLIMB) == ML_NOCLIMB);
}
} }
} }
break; break;