mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Use M_GetCvPlayerColor for pad LED color
This commit is contained in:
parent
0201d90d21
commit
9cc3850c3f
1 changed files with 2 additions and 8 deletions
|
|
@ -15,6 +15,7 @@
|
|||
#include "doomstat.h"
|
||||
#include "g_input.h"
|
||||
#include "keys.h"
|
||||
#include "k_menu.h"
|
||||
#include "hu_stuff.h" // need HUFONT start & end
|
||||
#include "d_net.h"
|
||||
#include "console.h"
|
||||
|
|
@ -219,14 +220,7 @@ void G_SetPlayerGamepadIndicatorToPlayerColor(INT32 player)
|
|||
return;
|
||||
}
|
||||
|
||||
skincolor = cv_playercolor[player].value;
|
||||
if (skincolor == SKINCOLOR_NONE)
|
||||
{
|
||||
INT32 skin = cv_skin[player].value;
|
||||
if (skin == -1)
|
||||
skin = 0;
|
||||
skincolor = skins[skin].prefcolor;
|
||||
}
|
||||
skincolor = M_GetCvPlayerColor(player);
|
||||
|
||||
byte_color = V_GetColor(skincolors[skincolor].ramp[8]).s;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue