diff --git a/src/p_setup.cpp b/src/p_setup.cpp index 460ccc239..1f211e2a3 100644 --- a/src/p_setup.cpp +++ b/src/p_setup.cpp @@ -8961,7 +8961,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate) I_Error("Playing binary maps is disabled; please convert to UDMF TEXTMAP and rebuild nodes."); } - if (!netgame) + if (!(netgame || demo.playback)) { // There is literally no reason to preserve ticcmds from a previous map // offline, even and especially if mindelay is involved.