Expose K_SetItemOut to Lua

This commit is contained in:
JugadorXEI 2025-08-09 18:21:29 +02:00
parent 641630bbdd
commit 9d5cb17c46

View file

@ -4667,6 +4667,17 @@ static int lib_kItemScaleForPlayer(lua_State *L)
return 1; return 1;
} }
static int lib_kSetItemOut(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
NOHUD
INLEVEL
if (!player)
return LUA_ErrInvalid(L, "player_t");
K_SetItemOut(player);
return 0;
}
static int lib_kGetCollideAngle(lua_State *L) static int lib_kGetCollideAngle(lua_State *L)
{ {
mobj_t *t1 = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ)); mobj_t *t1 = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
@ -5145,6 +5156,7 @@ static luaL_Reg lib[] = {
{"K_PlayerBaseFriction",lib_kPlayerBaseFriction}, {"K_PlayerBaseFriction",lib_kPlayerBaseFriction},
{"K_DefaultPlayerRadius",lib_kDefaultPlayerRadius}, {"K_DefaultPlayerRadius",lib_kDefaultPlayerRadius},
{"K_ItemScaleForPlayer",lib_kItemScaleForPlayer}, {"K_ItemScaleForPlayer",lib_kItemScaleForPlayer},
{"K_SetItemOut",lib_kSetItemOut},
{"K_GetCollideAngle",lib_kGetCollideAngle}, {"K_GetCollideAngle",lib_kGetCollideAngle},
{"K_AddHitLag",lib_kAddHitLag}, {"K_AddHitLag",lib_kAddHitLag},