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Expose K_SetItemOut to Lua
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1 changed files with 12 additions and 0 deletions
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@ -4667,6 +4667,17 @@ static int lib_kItemScaleForPlayer(lua_State *L)
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return 1;
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}
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static int lib_kSetItemOut(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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NOHUD
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INLEVEL
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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K_SetItemOut(player);
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return 0;
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}
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static int lib_kGetCollideAngle(lua_State *L)
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{
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mobj_t *t1 = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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@ -5145,6 +5156,7 @@ static luaL_Reg lib[] = {
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{"K_PlayerBaseFriction",lib_kPlayerBaseFriction},
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{"K_DefaultPlayerRadius",lib_kDefaultPlayerRadius},
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{"K_ItemScaleForPlayer",lib_kItemScaleForPlayer},
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{"K_SetItemOut",lib_kSetItemOut},
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{"K_GetCollideAngle",lib_kGetCollideAngle},
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{"K_AddHitLag",lib_kAddHitLag},
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