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debugwaypoints: raise HUD a little
This is still obscuring lap counter if cheatchecks are present.
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1 changed files with 1 additions and 1 deletions
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@ -5494,7 +5494,7 @@ static void K_DrawWaypointDebugger(void)
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Draw::TextElement label;
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label.font(Draw::Font::kThin);
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label.flags(V_AQUAMAP);
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Draw line = Draw(8, 136).font(Draw::Font::kMenu);
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Draw line = Draw(8, 110).font(Draw::Font::kMenu);
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auto put = [&](const char* label_str, auto&&... args)
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{
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constexpr int kTabWidth = 48;
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