debugwaypoints: raise HUD a little

This is still obscuring lap counter if cheatchecks are
present.
This commit is contained in:
James R 2024-02-28 17:45:19 -08:00
parent 693c177572
commit 9d9dac6e96

View file

@ -5494,7 +5494,7 @@ static void K_DrawWaypointDebugger(void)
Draw::TextElement label; Draw::TextElement label;
label.font(Draw::Font::kThin); label.font(Draw::Font::kThin);
label.flags(V_AQUAMAP); label.flags(V_AQUAMAP);
Draw line = Draw(8, 136).font(Draw::Font::kMenu); Draw line = Draw(8, 110).font(Draw::Font::kMenu);
auto put = [&](const char* label_str, auto&&... args) auto put = [&](const char* label_str, auto&&... args)
{ {
constexpr int kTabWidth = 48; constexpr int kTabWidth = 48;