Remove powerup timer debug print

This commit is contained in:
AJ Martinez 2024-04-29 19:35:49 -07:00
parent fdf1be6a50
commit 9dee22a7f6
2 changed files with 2 additions and 4 deletions

View file

@ -12505,8 +12505,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
K_DoInvincibility(player,
max(6u * TICRATE + behindScaled, player->invincibilitytimer + 5u*TICRATE));
K_PlayPowerGloatSound(player->mo);
if (!K_PlayerUsesBotMovement(player))
CONS_Printf("invinc %d\n", player->invincibilitytimer);
player->itemamount--;
player->botvars.itemconfirm = 0;
}

View file

@ -573,8 +573,7 @@ boolean Obj_ShrinkLaserCollide(mobj_t *gun, mobj_t *victim)
UINT8 oldGrow = max(victim->player->growshrinktimer, 0);
fixed_t easePercent = min(oldGrow * 6*TICRATE / FRACUNIT, FRACUNIT);
victim->player->growshrinktimer += Easing_OutSine(easePercent, 6*TICRATE, 2*TICRATE);
if (!K_PlayerUsesBotMovement(victim->player))
CONS_Printf("grow %d\n", victim->player->growshrinktimer);
S_StartSound(victim, sfx_kc5a);
if (victim->player->roundconditions.consecutive_grow_lasers < UINT8_MAX)