From 9dfbd918a4106b0c65df09d94233d08e4ba489a1 Mon Sep 17 00:00:00 2001 From: Sally Cochenour Date: Sat, 14 Mar 2020 18:14:21 -0400 Subject: [PATCH] Don't forcefully remove drift when bumping walls --- src/p_map.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/p_map.c b/src/p_map.c index 9e34e04d9..8c4bf8240 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -3667,8 +3667,6 @@ void P_BouncePlayerMove(mobj_t *mo) mmomx = mo->player->rmomx; mmomy = mo->player->rmomy; - mo->player->kartstuff[k_drift] = 0; - mo->player->kartstuff[k_driftcharge] = 0; mo->player->kartstuff[k_pogospring] = 0; // trace along the three leading corners