Fix apple clang compilation with byteptr.h again

Annoyingly missed these pointer conversions
This commit is contained in:
Eidolon 2024-01-29 15:55:31 -06:00
parent bf1e4cb5bc
commit 9e26697e11

View file

@ -29,15 +29,15 @@ extern "C" {
// Little-endian machines
//
#ifdef DEALIGNED
#define WRITEUINT8(p,b) do { UINT8 *p_tmp = (void *)p; const UINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITESINT8(p,b) do { SINT8 *p_tmp = (void *)p; const SINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEINT16(p,b) do { INT16 *p_tmp = (void *)p; const INT16 tv = ( INT16)(b); memcpy(p, &tv, sizeof( INT16)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEUINT16(p,b) do { UINT16 *p_tmp = (void *)p; const UINT16 tv = ( UINT16)(b); memcpy(p, &tv, sizeof( UINT16)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEINT32(p,b) do { INT32 *p_tmp = (void *)p; const INT32 tv = ( INT32)(b); memcpy(p, &tv, sizeof( INT32)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEUINT32(p,b) do { UINT32 *p_tmp = (void *)p; const UINT32 tv = ( UINT32)(b); memcpy(p, &tv, sizeof( UINT32)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITECHAR(p,b) do { char *p_tmp = (void *)p; const char tv = ( char)(b); memcpy(p, &tv, sizeof( char)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEFIXED(p,b) do { fixed_t *p_tmp = (void *)p; const fixed_t tv = (fixed_t)(b); memcpy(p, &tv, sizeof(fixed_t)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEANGLE(p,b) do { angle_t *p_tmp = (void *)p; const angle_t tv = (angle_t)(b); memcpy(p, &tv, sizeof(angle_t)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEUINT8(p,b) do { UINT8 *p_tmp = ( UINT8 *)p; const UINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITESINT8(p,b) do { SINT8 *p_tmp = ( SINT8 *)p; const SINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEINT16(p,b) do { INT16 *p_tmp = ( INT16 *)p; const INT16 tv = ( INT16)(b); memcpy(p, &tv, sizeof( INT16)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEUINT16(p,b) do { UINT16 *p_tmp = ( UINT16 *)p; const UINT16 tv = ( UINT16)(b); memcpy(p, &tv, sizeof( UINT16)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEINT32(p,b) do { INT32 *p_tmp = ( INT32 *)p; const INT32 tv = ( INT32)(b); memcpy(p, &tv, sizeof( INT32)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEUINT32(p,b) do { UINT32 *p_tmp = ( UINT32 *)p; const UINT32 tv = ( UINT32)(b); memcpy(p, &tv, sizeof( UINT32)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITECHAR(p,b) do { char *p_tmp = ( char *)p; const char tv = ( char)(b); memcpy(p, &tv, sizeof( char)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEFIXED(p,b) do { fixed_t *p_tmp = (fixed_t *)p; const fixed_t tv = (fixed_t)(b); memcpy(p, &tv, sizeof(fixed_t)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITEANGLE(p,b) do { angle_t *p_tmp = (angle_t *)p; const angle_t tv = (angle_t)(b); memcpy(p, &tv, sizeof(angle_t)); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#else
#define WRITEUINT8(p,b) do { UINT8 *p_tmp = ( UINT8 *)p; *p_tmp = ( UINT8)(b); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)
#define WRITESINT8(p,b) do { SINT8 *p_tmp = ( SINT8 *)p; *p_tmp = ( SINT8)(b); p_tmp++; *(void**)(&(p)) = (void *)p_tmp; } while (0)