From 9e4b716ed1c1879ea12a8576e0d73b3a55e9657c Mon Sep 17 00:00:00 2001 From: James R Date: Tue, 16 Jan 2024 23:11:32 -0800 Subject: [PATCH] Battle: any death is an elimination while Overtime Barrier is tangible --- src/p_inter.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/p_inter.c b/src/p_inter.c index 6e4033fd8..d806f6573 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -1790,6 +1790,11 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget if (gametyperules & GTR_BUMPERS) { + if (battleovertime.enabled >= 10*TICRATE) // Overtime Barrier is armed + { + target->player->pflags |= PF_ELIMINATED; + } + K_CheckBumpers(); if (target->player->roundscore > 1)