From 9e99b3e9d25ceb8ce7184e75fb18637d23d78520 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Mon, 10 Aug 2020 12:08:51 -0400 Subject: [PATCH] Last bits of dehacked.c --- src/dehacked.c | 48 +++++++----------------------------------------- 1 file changed, 7 insertions(+), 41 deletions(-) diff --git a/src/dehacked.c b/src/dehacked.c index ff8545d98..2f7738393 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -4344,9 +4344,6 @@ static void readmaincfg(MYFILE *f) // range check, you morons. if (creditscutscene > 128) creditscutscene = 128; - else if (fastcmp(word, "DISABLESPEEDADJUST")) - { - disableSpeedAdjust = (value || word2[0] == 'T' || word2[0] == 'Y'); } else if (fastcmp(word, "NUMDEMOS")) { @@ -4402,13 +4399,10 @@ static void readmaincfg(MYFILE *f) // can't use sprintf since there is %u in savegamename strcatbf(savegamename, srb2home, PATHSEP); -<<<<<<< HEAD - refreshdirmenu |= REFRESHDIR_GAMEDATA; -======= strcpy(liveeventbackup, va("live%s.bkp", timeattackfolder)); strcatbf(liveeventbackup, srb2home, PATHSEP); ->>>>>>> srb2/next + refreshdirmenu |= REFRESHDIR_GAMEDATA; gamedataadded = true; titlechanged = true; } @@ -11246,24 +11240,7 @@ struct { // Character flags (skinflags_t) {"SF_HIRES",SF_HIRES}, -<<<<<<< HEAD -======= - {"SF_NOSKID",SF_NOSKID}, - {"SF_NOSPEEDADJUST",SF_NOSPEEDADJUST}, - {"SF_RUNONWATER",SF_RUNONWATER}, - {"SF_NOJUMPSPIN",SF_NOJUMPSPIN}, - {"SF_NOJUMPDAMAGE",SF_NOJUMPDAMAGE}, - {"SF_STOMPDAMAGE",SF_STOMPDAMAGE}, - {"SF_MARIODAMAGE",SF_MARIODAMAGE}, {"SF_MACHINE",SF_MACHINE}, - {"SF_DASHMODE",SF_DASHMODE}, - {"SF_FASTEDGE",SF_FASTEDGE}, - {"SF_MULTIABILITY",SF_MULTIABILITY}, - {"SF_NONIGHTSROTATION",SF_NONIGHTSROTATION}, - {"SF_NONIGHTSSUPER",SF_NONIGHTSSUPER}, - {"SF_NOSUPERSPRITES",SF_NOSUPERSPRITES}, - {"SF_NOSUPERJUMPBOOST",SF_NOSUPERJUMPBOOST}, ->>>>>>> srb2/next // Dashmode constants {"DASHMODE_THRESHOLD",DASHMODE_THRESHOLD}, @@ -11632,7 +11609,12 @@ struct { {"TC_BLINK",TC_BLINK}, {"TC_DASHMODE",TC_DASHMODE}, -<<<<<<< HEAD + // marathonmode flags + {"MA_INIT",MA_INIT}, + {"MA_RUNNING",MA_RUNNING}, + {"MA_NOCUTSCENES",MA_NOCUTSCENES}, + {"MA_INGAME",MA_INGAME}, + // SRB2Kart // kartitems_t #define FOREACH( name, n ) { #name, KITEM_ ## name } @@ -11655,14 +11637,6 @@ struct { {"NUMKARTSHIELDS",NUMKARTSHIELDS}, #endif -======= - // marathonmode flags - {"MA_INIT",MA_INIT}, - {"MA_RUNNING",MA_RUNNING}, - {"MA_NOCUTSCENES",MA_NOCUTSCENES}, - {"MA_INGAME",MA_INGAME}, ->>>>>>> srb2/next - {NULL,0} }; @@ -12244,12 +12218,8 @@ static inline int lib_freeslot(lua_State *L) CONS_Printf("State S_%s allocated.\n",word); FREE_STATES[i] = Z_Malloc(strlen(word)+1, PU_STATIC, NULL); strcpy(FREE_STATES[i],word); -<<<<<<< HEAD freeslotusage[0][0]++; - lua_pushinteger(L, i); -======= lua_pushinteger(L, S_FIRSTFREESLOT + i); ->>>>>>> srb2/next r++; break; } @@ -12264,12 +12234,8 @@ static inline int lib_freeslot(lua_State *L) CONS_Printf("MobjType MT_%s allocated.\n",word); FREE_MOBJS[i] = Z_Malloc(strlen(word)+1, PU_STATIC, NULL); strcpy(FREE_MOBJS[i],word); -<<<<<<< HEAD freeslotusage[1][0]++; - lua_pushinteger(L, i); -======= lua_pushinteger(L, MT_FIRSTFREESLOT + i); ->>>>>>> srb2/next r++; break; }