HU_DrawRankings: Fix finish time (was using laps converted to seconds instead of realtime)

This commit is contained in:
toaster 2023-05-12 00:02:51 +01:00
parent 9179e6fd86
commit 9ec6a6bbe0

View file

@ -2708,8 +2708,8 @@ static void HU_DrawRankings(void)
if (players[i].exiting)
{
snprintf(strtime, sizeof strtime, "%i'%02i\"%02i", G_TicsToMinutes(standings.val[standings.numplayers], true),
G_TicsToSeconds(standings.val[standings.numplayers]), G_TicsToCentiseconds(standings.val[standings.numplayers]));
snprintf(strtime, sizeof strtime, "%i'%02i\"%02i", G_TicsToMinutes(players[i].realtime, true),
G_TicsToSeconds(players[i].realtime), G_TicsToCentiseconds(players[i].realtime));
}
else
{