Slightly decrease spindash charge time

Also improve math precision by doing multiplication before
division.
This commit is contained in:
James R 2022-12-18 01:42:23 -08:00
parent b42d52e80c
commit 9f2a83fa03

View file

@ -2824,8 +2824,8 @@ static fixed_t K_FlameShieldDashVar(INT32 val)
INT16 K_GetSpindashChargeTime(player_t *player)
{
// more charge time for higher speed
// Tails = 2s, Knuckles = 2.6s, Metal = 3.2s
return (player->kartspeed + 8) * (TICRATE/5);
// Tails = 1.7s, Knuckles = 2.2s, Metal = 2.7s
return ((player->kartspeed + 8) * TICRATE) / 6;
}
fixed_t K_GetSpindashChargeSpeed(player_t *player)