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Remove flight indicator on death as well
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1 changed files with 1 additions and 1 deletions
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@ -552,7 +552,7 @@ void B_HandleFlightIndicator(player_t *player)
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if (!tails)
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if (!tails)
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return;
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return;
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if (thinkfly && player->bot == 1)
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if (thinkfly && player->bot == 1 && tails->health)
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{
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{
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if (!tails->hnext)
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if (!tails->hnext)
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{
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{
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