From 9fd308895653964f155aedd18419a70124a9895e Mon Sep 17 00:00:00 2001 From: James R Date: Sun, 22 Dec 2019 21:29:41 -0800 Subject: [PATCH] Whoops I forgot player 2 --- src/g_game.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index 381d72cfe..dd983834b 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1497,14 +1497,14 @@ void G_BuildTiccmd2(ticcmd_t *cmd, INT32 realtics) else { if (turnright) - cmd->angleturn = (INT16)(cmd->angleturn - (FixedMul(angleturn[tspeed]<>FRACBITS)); + cmd->angleturn = (INT16)(cmd->angleturn - (((angleturn[tspeed]<>FRACBITS)); else if (turnleft) - cmd->angleturn = (INT16)(cmd->angleturn + (FixedMul(angleturn[tspeed]<>FRACBITS)); + cmd->angleturn = (INT16)(cmd->angleturn + (((angleturn[tspeed]<>FRACBITS)); if (analogjoystickmove && lookjoystickvector.xaxis != 0) { // JOYAXISRANGE should be 1023 (divide by 1024) - cmd->angleturn = (INT16)(cmd->angleturn - (FixedMul(((lookjoystickvector.xaxis * angleturn[1]) >> 10)<>FRACBITS)); // ANALOG! + cmd->angleturn = (INT16)(cmd->angleturn - ((((lookjoystickvector.xaxis * angleturn[1]) >> 10) * cv_cam2_turnmultiplier.value)>>FRACBITS)); // ANALOG! } }