I made skin loading 2/15ths faster on my machine by inverting this jump conditional

This commit is contained in:
toaster 2022-05-16 21:47:20 +01:00
parent 80c14cd6ac
commit a044ea76f7

View file

@ -261,7 +261,9 @@ boolean R_AddSingleSpriteDef(const char *sprname, spritedef_t *spritedef, UINT16
for (l = startlump; l < endlump; l++)
{
if (memcmp(lumpinfo[l].name,sprname,4)==0)
if (memcmp(lumpinfo[l].name,sprname,4))
continue;
{
INT32 width, height;
INT16 topoffset, leftoffset;