diff --git a/src/p_mobj.c b/src/p_mobj.c index fb7ee5a43..33bcf0ce4 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -5880,6 +5880,7 @@ static void P_Boss9Thinker(mobj_t *mobj) mobj->flags &= ~MF_PAIN; mobj->fuse = 10*TICRATE; mobj->movecount = 0; + P_SpawnMobjFromMobj(mobj, 0, 0, 0, MT_CYBRAKDEMON_VILE_EXPLOSION); P_SetMobjState(mobj, mobj->info->meleestate); } else if (!(mobj->threshold%4)) { // We've decided to lock onto the player this bounce. S_StartSound(mobj, sfx_s3k5a);