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Super Flicky: guard block nerfs for 10 seconds
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@ -69,7 +69,7 @@ constexpr fixed_t kRebound = 8*FRACUNIT/9;
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constexpr tic_t kDelay = 8;
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constexpr tic_t kDamageCooldown = TICRATE;
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constexpr tic_t kStunTime = 10*TICRATE;
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constexpr tic_t kBlockTime = 5*TICRATE;
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constexpr tic_t kBlockTime = 10*TICRATE;
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constexpr tic_t kOwnerStunnedCooldown = 2*TICRATE;
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constexpr int kRiseTime = 1*TICRATE;
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