Sealed Star Window: make light rays noclip, so they are not offset by level geometry

This commit is contained in:
James R 2024-03-08 08:10:09 -08:00
parent 266e36928b
commit a23a632082

View file

@ -21532,7 +21532,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
0, // mass
0, // damage
sfx_None, // activesound
MF_SCENERY|MF_NOGRAVITY|MF_NOCLIP, // flags
MF_SCENERY|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT, // flags
S_NULL // raisestate
},
{ // MT_SSCHAINSOUND