From a24e3c4bd1332638c5d2601b3e4c9bf6ef3bef87 Mon Sep 17 00:00:00 2001 From: James R Date: Wed, 23 Sep 2020 18:15:22 -0700 Subject: [PATCH] Reduce quake tilting --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index da7d73cc8..bb02b0951 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -4189,7 +4189,7 @@ Quaketilt (player_t *player) delta = (INT32)(( moma + ANGLE_180 ) - player->mo->angle ); if (P_IsObjectOnGround(player->mo)) { - tilt = 4*ANGLE_11hh/5; + tilt = ANGLE_11hh/2; lowb = 15*FRACUNIT; } else