1/4s delay w/o input checks instead of 1/2 w/ input checks

This commit is contained in:
Latapostrophe 2021-04-22 19:33:01 +02:00
parent 29e11a0378
commit a25b79885d
2 changed files with 2 additions and 3 deletions

View file

@ -241,7 +241,7 @@ typedef enum
// CONSTANTS FOR TRICK PANELS // CONSTANTS FOR TRICK PANELS
#define TRICKMOMZRAMP (30) #define TRICKMOMZRAMP (30)
#define TRICKLAG (9) #define TRICKLAG (9)
#define TRICKDELAY (TICRATE/2) #define TRICKDELAY (TICRATE/4)
#define TUMBLEBOUNCES 3 #define TUMBLEBOUNCES 3

View file

@ -8798,8 +8798,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
fixed_t basespeed = P_AproxDistance(player->mo->momx, player->mo->momy); // at WORSE, keep your normal speed when tricking. fixed_t basespeed = P_AproxDistance(player->mo->momx, player->mo->momy); // at WORSE, keep your normal speed when tricking.
fixed_t speed = FixedMul(speedmult, P_AproxDistance(player->mo->momx, player->mo->momy)); fixed_t speed = FixedMul(speedmult, P_AproxDistance(player->mo->momx, player->mo->momy));
if (!cmd->turning && !player->throwdir) // increment this counter while your inputs are neutral player->tricktime++;
player->tricktime++;
// debug shit // debug shit
//CONS_Printf("%d\n", player->mo->momz / mapobjectscale); //CONS_Printf("%d\n", player->mo->momz / mapobjectscale);