diff --git a/src/k_menu.h b/src/k_menu.h index 2ac8ecf35..9b46cc776 100644 --- a/src/k_menu.h +++ b/src/k_menu.h @@ -694,7 +694,6 @@ extern struct cupgrid_s { size_t cappages; tic_t previewanim; boolean grandprix; // Setup grand prix server after picking - boolean netgame; // Start the game in an actual server } cupgrid; typedef struct levelsearch_s { diff --git a/src/k_menufunc.c b/src/k_menufunc.c index 03bcfc9d0..73fab9aaa 100644 --- a/src/k_menufunc.c +++ b/src/k_menufunc.c @@ -3720,7 +3720,6 @@ void M_LevelSelectInit(INT32 choice) (void)choice; // Make sure this is reset as we'll only be using this function for offline games! - cupgrid.netgame = false; levellist.netgame = false; levellist.levelsearch.checklocked = true; @@ -4291,7 +4290,6 @@ void M_MPSetupNetgameMapSelect(INT32 choice) // Yep, we'll be starting a netgame. levellist.netgame = true; - cupgrid.netgame = true; // Make sure we reset those levellist.levelsearch.timeattack = false; levellist.levelsearch.checklocked = true;