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Funny magician stat block rave for Engine Class drawer
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parent
d4877c298f
commit
a2f57032ae
2 changed files with 43 additions and 10 deletions
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@ -1485,7 +1485,7 @@ void M_Statistics(INT32 choice);
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void M_DrawStatistics(void);
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void M_DrawStatistics(void);
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boolean M_StatisticsInputs(INT32 ch);
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boolean M_StatisticsInputs(INT32 ch);
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void M_DrawCharacterIconAndEngine(INT32 x, INT32 y, UINT8 skin, UINT8 *colormap, boolean dot);
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void M_DrawCharacterIconAndEngine(INT32 x, INT32 y, UINT8 skin, UINT8 *colormap, UINT8 baseskin);
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fixed_t M_DrawCupWinData(INT32 rankx, INT32 ranky, cupheader_t *cup, UINT8 difficulty, boolean flash, boolean statsmode);
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fixed_t M_DrawCupWinData(INT32 rankx, INT32 ranky, cupheader_t *cup, UINT8 difficulty, boolean flash, boolean statsmode);
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#define MAXWRONGPLAYER MAXSPLITSCREENPLAYERS
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#define MAXWRONGPLAYER MAXSPLITSCREENPLAYERS
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@ -6825,14 +6825,14 @@ drawborder:
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#define challengetransparentstrength 8
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#define challengetransparentstrength 8
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void M_DrawCharacterIconAndEngine(INT32 x, INT32 y, UINT8 skin, UINT8 *colormap, boolean dot)
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void M_DrawCharacterIconAndEngine(INT32 x, INT32 y, UINT8 skin, UINT8 *colormap, UINT8 baseskin)
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{
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{
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V_DrawFixedPatch(x*FRACUNIT, y*FRACUNIT,
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V_DrawFixedPatch(x*FRACUNIT, y*FRACUNIT,
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FRACUNIT,
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FRACUNIT,
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0, faceprefix[skin][FACE_RANK],
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0, faceprefix[skin][FACE_RANK],
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colormap);
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colormap);
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if (dot)
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if (skin != baseskin)
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{
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{
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V_DrawScaledPatch(x, y + 11, 0, W_CachePatchName("ALTSDOT", PU_CACHE));
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V_DrawScaledPatch(x, y + 11, 0, W_CachePatchName("ALTSDOT", PU_CACHE));
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}
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}
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@ -6844,10 +6844,43 @@ void M_DrawCharacterIconAndEngine(INT32 x, INT32 y, UINT8 skin, UINT8 *colormap,
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V_DrawFill(x+16+1, y+5, 14, 1, 0);
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V_DrawFill(x+16+1, y+5, 14, 1, 0);
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V_DrawFill(x+16+1, y+5+5, 14, 1, 0);
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V_DrawFill(x+16+1, y+5+5, 14, 1, 0);
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// The following is a partial duplication of R_GetEngineClass
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INT32 s, w;
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if (skins[baseskin].flags & SF_IRONMAN)
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{
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{
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INT32 s = (skins[skin].kartspeed - 1)/3;
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// this is the last thing i will do for rr pre-launhc ~toast 150424
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INT32 w = (skins[skin].kartweight - 1)/3;
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// quoth tyron: "stat block rave holy shit"
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UINT32 funnywomantimer = (gamedata->totalmenutime/4);
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funnywomantimer %= (8*2);
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if (funnywomantimer <= 8)
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{
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s = funnywomantimer % 3;
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w = (funnywomantimer/3) % 3;
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// snake!
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if (w == 1)
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s = 2 - s;
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}
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else
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{
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funnywomantimer -= 8;
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s = 2 - ((funnywomantimer/3) % 3);
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w = 2 - (funnywomantimer % 3);
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// snake other way!
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if (s == 1)
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w = 2 - w;
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}
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}
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else
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{
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// The following is a partial duplication of R_GetEngineClass
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s = (skins[skin].kartspeed - 1)/3;
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w = (skins[skin].kartweight - 1)/3;
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#define LOCKSTAT(stat) \
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#define LOCKSTAT(stat) \
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if (stat < 0) { stat = 0; } \
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if (stat < 0) { stat = 0; } \
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@ -6855,9 +6888,9 @@ void M_DrawCharacterIconAndEngine(INT32 x, INT32 y, UINT8 skin, UINT8 *colormap,
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LOCKSTAT(s);
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LOCKSTAT(s);
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LOCKSTAT(w);
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LOCKSTAT(w);
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#undef LOCKSTAT
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#undef LOCKSTAT
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V_DrawFill(x+16 + (s*5), y + (w*5), 6, 6, 0);
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}
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}
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V_DrawFill(x+16 + (s*5), y + (w*5), 6, 6, 0);
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}
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}
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static void M_DrawChallengePreview(INT32 x, INT32 y)
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static void M_DrawChallengePreview(INT32 x, INT32 y)
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@ -6926,7 +6959,7 @@ static void M_DrawChallengePreview(INT32 x, INT32 y)
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break;
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break;
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}
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}
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M_DrawCharacterIconAndEngine(4, BASEVIDHEIGHT-(4+16), i, colormap, (i != skin));
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M_DrawCharacterIconAndEngine(4, BASEVIDHEIGHT-(4+16), i, colormap, skin);
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}
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}
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break;
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break;
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}
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}
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@ -8324,7 +8357,7 @@ static void M_DrawStatsChars(void)
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{
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{
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UINT8 *colormap = R_GetTranslationColormap(skin, skins[skin].prefcolor, GTC_MENUCACHE);
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UINT8 *colormap = R_GetTranslationColormap(skin, skins[skin].prefcolor, GTC_MENUCACHE);
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M_DrawCharacterIconAndEngine(24, y, skin, colormap, false);
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M_DrawCharacterIconAndEngine(24, y, skin, colormap, skin);
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}
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}
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V_DrawThinString(24+32+2, y+3, 0, skins[skin].realname);
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V_DrawThinString(24+32+2, y+3, 0, skins[skin].realname);
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