From 0c6d27a319dd2eb6bbc9dc3eb53a818c5daf77e0 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Fri, 26 Apr 2019 14:14:25 -0400 Subject: [PATCH] Flush random map pool after all but 3 are played --- src/g_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_game.c b/src/g_game.c index ad25c8ce9..36b696fb4 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3428,7 +3428,7 @@ tryagain: void G_AddMapToBuffer(INT16 map) { - INT16 bufx, refreshnum = (TOLMaps(G_TOLFlag(gametype)) / 2) + 1; + INT16 bufx, refreshnum = max(0, TOLMaps(G_TOLFlag(gametype))-3); // Add the map to the buffer. for (bufx = NUMMAPS-1; bufx > 0; bufx--)