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DF_ENCORE: Warn about double #definition (aaah??)
This was right next to something I needed to modify and I don't want someone to be hurt by it later
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@ -171,6 +171,7 @@ demoghost *ghosts = NULL;
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#define DF_LUAVARS 0x20 // this demo contains extra lua vars
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#define DF_LUAVARS 0x20 // this demo contains extra lua vars
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// woah there pardner, if you modify this check k_menu.h too
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#define DF_ENCORE 0x40
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#define DF_ENCORE 0x40
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#define DF_MULTIPLAYER 0x80 // This demo was recorded in multiplayer mode!
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#define DF_MULTIPLAYER 0x80 // This demo was recorded in multiplayer mode!
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@ -1147,6 +1147,7 @@ void M_DrawMasterServerReminder(void);
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void M_DrawEggaChannel(void);
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void M_DrawEggaChannel(void);
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// Extras menu:
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// Extras menu:
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// woah there pardner, if you modify this check g_demo.cpp too
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#define DF_ENCORE 0x40
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#define DF_ENCORE 0x40
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#define M_EXTRAS_OFSTIME 4
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#define M_EXTRAS_OFSTIME 4
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