diff --git a/src/g_game.c b/src/g_game.c index a4fb89569..9d2d34454 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1095,7 +1095,8 @@ static void G_DoAnglePrediction(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer, p realtics--; } - if (player->pflags & PF_DRIFTEND) + //if (player->pflags & PF_DRIFTEND) + if (false) { localangle[ssplayer - 1] = player->mo->angle; }